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2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-03-05Fix T54225: Blur node stopped working when Map Range was fed with imageSergey Sharybin
The issue was happening with fast Gaussian blur, and caused by NaN value pixels in the input buffer. Now made it so Map Range output does not produce NaN, by returning arbitrary value of 0. Still better than NaN!
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2013-11-19Cleanup: Renamed compositor executePixel functions and their 'read' wrappers ↵Lukas Tönne
in SocketReader. Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered). This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing). Differential Revision: http://developer.blender.org/D7
2012-11-30Map Range: added the same infinity clamping for Z buffer as normalize node.Sergey Sharybin
Think should be pretty much harmless since if this node was used for buffers with infinities it already showed artifacts. Now it should be more useful for mapping Z buffers.
2012-11-15fix for deleting lines hanging the text editor when no markers are used, ↵Campbell Barton
presence of markers still hangs. also compiler warnings and some style edits.
2012-11-15fix range map node clipping when max < minDalai Felinto
(useful for flipping the values inside the node)
2012-11-14Map Range Node (tiles)Dalai Felinto
this node allows for more control for normalization of the mapped input range. Made during BlenderPRO 2012 - Brasilia, Brazil :) Idea and testing: Daniel Salazar Implementation: yours truly Reviewed by Lukas Toenne and Sergey Sharybin