Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-24 | fix for bug in variable size blur compositor node - using incorrect Y blur ↵ | Campbell Barton | |
operations and uninitialized memory was causing random blur results. | |||
2012-08-23 | style cleanup: indentation, also quiet double promotion warnings for ↵ | Campbell Barton | |
despeckle node. | |||
2012-08-23 | set defaults for de-speckle | Campbell Barton | |
2012-08-23 | despeckle composite node | Campbell Barton | |
2012-08-23 | change I made gave a little nicer bleeding direction for inpaint but ↵ | Campbell Barton | |
introduced dithering artifact. | |||
2012-08-21 | fix [#32374] Curve compositor UI drawing glitch | Campbell Barton | |
copy the curve for the compositor. | |||
2012-08-21 | Fix for | Jeroen Bakker | |
* [#32356] Problem with "Ghost" in the "Glare" Node in Compositor | |||
2012-08-21 | compositor color curve was MEM_dupallocN'ing the curve for every pixel ↵ | Campbell Barton | |
calculation (when there were black or white inputs on the curve node). avoid allocation by using local vars for black/white storage & curve calculation. | |||
2012-08-21 | code cleanup: use math functions for curve compo code. | Campbell Barton | |
2012-08-21 | code cleanup: use BLI_RCT_SIZE macro | Campbell Barton | |
2012-08-19 | use BLI math length functions for distance compositor operations. | Campbell Barton | |
2012-08-19 | The Distance Node in 2.49/2.5/2.6 pre-tiles has a different calculation for ↵ | Dalai Felinto | |
RGB and YCC. While RGB calculate the distance in 3d between R,G and B, the YCC only takes Cb and Cr into consideration. This commit makes COM_DistanceMatteOperation inheritable and expose the calculate distance function to be re-implemented for the YCC node operation. Thanks Troy Sobotka for the report over email. Patch incorporates review suggestions by Jeroen Bakker. | |||
2012-08-17 | Documentation of the Bokeh image operation :) | Jeroen Bakker | |
2012-08-16 | compositor: replace C++ new/delete with guardedalloc. | Campbell Barton | |
2012-08-16 | fix for bug reading past the buffer bounds for the inpaint node. | Campbell Barton | |
2012-08-16 | compositor - EWA filter was blurring too much by default, this caused the ↵ | Campbell Barton | |
displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option. Added this option back and use for displace and UV composite nodes. | |||
2012-08-15 | Fix for | Jeroen Bakker | |
* [#32323] regression: Dispertion artifacts with smaller chunksizes * [#32125] "Projector" Dispersion not working with ChunkSize < 256 | |||
2012-08-14 | use vector for color operation internal storage. | Campbell Barton | |
2012-08-14 | fix [#32324] regression: node group with missing ID crashes new tile node ↵ | Campbell Barton | |
system. node groups with no ID now output magenta so it doesnt silently fail. | |||
2012-08-13 | style cleanup | Campbell Barton | |
2012-08-13 | Fix for [#32220] regression - DistortionCache is never freed. | Jeroen Bakker | |
* at max 10 cache items will be available. Items will be removed by latest usage. * number of cached items can be adjusted in code * added deinitialization of compositor when blender exists. * updated scons and cmake build files | |||
2012-08-12 | inpaint node now blend inpaint pixels with existing alpha, this makes soft ↵ | Campbell Barton | |
alpha blends inpaint look nicer. also dont assign 1.0 alpha for parts of the image not inpaint'ed, this way you can maintain some alpha in the image. | |||
2012-08-12 | avoid divide by zero for the inpaint node. | Campbell Barton | |
2012-08-12 | style cleanup | Campbell Barton | |
2012-08-11 | fix for own error with opencl bokeh blur. | Campbell Barton | |
2012-08-10 | compositor: bokeh blur size input can now be an image, in this case it uses ↵ | Campbell Barton | |
VariableSizeBokehBlurOperation class internally. updated opencl too. | |||
2012-08-10 | code cleanup: compositor - define size for executePixel function output ↵ | Campbell Barton | |
float array | |||
2012-08-10 | use define for bokeh blur size, also define size of determineResolution args. | Campbell Barton | |
2012-08-10 | minor compositor change: use the max dimension for bokeh blur size, rather ↵ | Campbell Barton | |
then width. | |||
2012-08-09 | generate COM_OpenCLKernels.cl.h automatically at build time, this allows ↵ | Campbell Barton | |
editing COM_OpenCLKernels.cl and rebuilding and means we dont have to have both files in svn. updates made to cmake and scons. | |||
2012-08-09 | use sensor size when calculating dof rather then hard coded values. | Campbell Barton | |
2012-08-08 | add threshold blending to opencl too. | Campbell Barton | |
2012-08-08 | sync changes between opencl and C++ VariableSizeBokehBlurOperation, also ↵ | Campbell Barton | |
remove absf() check on pixel radius, this is ensured to be unsigned. | |||
2012-08-08 | dof node; change how threshold is applied, rather then clip out pixels at ↵ | Campbell Barton | |
the threshold, fade instead. note: need to apply this change to opencl still. | |||
2012-08-08 | improvement to the DOF node, after blurring the radius buffer (derived from ↵ | Campbell Barton | |
the depth), overlay with the original so pixels in focus are not mixed with out of focus pixels. | |||
2012-08-08 | DOF node: clamp blurring the zdepth radius buffer by the blur max. This ↵ | Campbell Barton | |
could doo easily blur very high depths and cause artifacts. | |||
2012-08-07 | use bilinear rather then bicubic scaling because bicubic blurs too much. | Campbell Barton | |
2012-08-07 | speedup to inpaint node in my tests was about ~30% for an optimized build. | Campbell Barton | |
also replace MIN/MAX2 with inline functions in transform. | |||
2012-08-06 | inpaint node from tomato branch by Peter Schlaile | Campbell Barton | |
http://en.wikipedia.org/wiki/Inpainting | |||
2012-08-05 | Fix for keying screen incorrect memory write when some of tracks are disabled. | Sergey Sharybin | |
2012-08-04 | style cleanup | Campbell Barton | |
2012-08-03 | style cleanup: compositor | Campbell Barton | |
2012-08-02 | Fix #32236: unstable z-buffer or z combine composition node | Sergey Sharybin | |
2012-08-01 | Code cleanup: Remove unused includes of DNA_scene_types. | Sergey Sharybin | |
2012-08-01 | Replace scene pointer with scene name to prevent possible misusages | Sergey Sharybin | |
of scene in node in future. | |||
2012-08-01 | Tie compositor will now update render result when changing node setup | Sergey Sharybin | |
Issue was caused by the way how render result was acquiring -- pointer to render data was used to find needed render descriptor. It's not reliable since render contains copy of scene's render data, not pointer to this data. Use node scene's id name for render result acquiring, the same way as it was done in old compositor system. | |||
2012-08-01 | - disable mask drawing in the sequencer, this isn't usable yet and likely ↵ | Campbell Barton | |
wont be working in release. - use define for max mask mblur samples, increase to 64 max. | |||
2012-07-31 | remove references to raskter from compositor and BKE mask. | Campbell Barton | |
2012-07-31 | Fixed [#32226] Black cadioptric lenses in CPU BokehBlur node | Jeroen Bakker | |
2012-07-29 | add inline functions for max/min ints, good to use when the arguments are ↵ | Campbell Barton | |
function calls (we had a few of these). |