Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-19 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-09-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-09-13 | Cleanup: GCC ignored qualifier warning | Campbell Barton | |
2018-09-10 | Cleanup: remove unused field args | Campbell Barton | |
2018-09-06 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-09-06 | Fix T56698: saving render result from compositing as EXR is empty. | Brecht Van Lommel | |
2018-09-06 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
Conflicts: source/blender/editors/space_node/drawnode.c | |||
2018-09-06 | Compositor: Always use AA on masks | Sergey Sharybin | |
In a real world it is very weird to disable AA on a mask, it will give ugly looking result. For some fast preview passes (like in the node preview) the system can decide to disable AA without asking user to do anything. One thing we can consider doing is to remove Feather option as well. If real compo becomes measurably slower in cases when mask has no real feather, we can disable feather internally, without user input. Disabling feather in the interface is like making things faster but giving a wrong result, which doesn't sound that helpful either. Reviewers: brecht Reviewed By: brecht Subscribers: hype, sebastian_k Differential Revision: https://developer.blender.org/D3677 | |||
2018-09-05 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-09-05 | Cleanup: replace doxy @ with backslash | Campbell Barton | |
The rest of Blender uses backslashes. | |||
2018-09-02 | Cleanup: comment blocks | Campbell Barton | |
2018-09-02 | Cleanup: comment blocks | Campbell Barton | |
2018-08-29 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-08-29 | Cleanup: indentation | Campbell Barton | |
2018-08-26 | Cleanup: style | Campbell Barton | |
2018-08-24 | Cleanup: indentation, style | Campbell Barton | |
2018-08-08 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-08-08 | Cleanup: correct header guard | Campbell Barton | |
Header guard was duplicated before renaming. | |||
2018-08-08 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-08-08 | Cleanup: use conforming header guard | Campbell Barton | |
2018-08-08 | Cleanup: style | Campbell Barton | |
2018-07-30 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-30 | Cleanup: trailing space | Campbell Barton | |
2018-07-24 | Cleanup: changes from 2.8 | Campbell Barton | |
2018-07-19 | Cleanup: style | Campbell Barton | |
2018-07-18 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-07-18 | Cleanup: Cryptomatte node style tweaks. | Brecht Van Lommel | |
2018-07-18 | Compositor: Cryptomatte compositing node. | Stefan Werner | |
This patch adds a new matte node that implements the Cryptomatte specification. It also incluces a custom eye dropper that works outside of a color picker. Cryptomatte export for the Cycles render engine will be in a separate patch. Reviewers: brecht Reviewed By: brecht Subscribers: brecht Tags: #compositing Differential Revision: https://developer.blender.org/D3531 | |||
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Nodes: add sqrt, ceil, floor and fract to math nodes. | Charlie Jolly | |
This works for Cycles, Eevee, texture nodes and compositing. It helps to reduce the number of math nodes required in various node setups. Differential Revision: https://developer.blender.org/D3537 | |||
2018-07-05 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-05 | Cleanup: flag checks | Campbell Barton | |
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-29 | Cleanup: trailing newlines | Campbell Barton | |
2018-06-17 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-17 | Cleanup: trailing space for compositor | Campbell Barton | |
2018-06-17 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-17 | Cleanup: use clamp_* from BLI_math (replace macro) | Campbell Barton | |
2018-06-14 | Cleanup: remove BLI_frand ugly global random generator usage from compositor. | Bastien Montagne | |
2018-06-11 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
Conflicts: source/blender/blenkernel/BKE_mesh.h source/blender/blenkernel/intern/mesh_convert.c source/blender/editors/interface/interface_eyedropper_color.c source/blender/editors/object/object_add.c source/blender/editors/space_image/image_ops.c source/blender/makesrna/intern/rna_image.c source/blender/windowmanager/intern/wm_draw.c | |||
2018-06-11 | Cleanup: remove moar ugly G.main usages... | Bastien Montagne | |
BKE_image was an ugly nest, could fix all but the ones from compositor, so moved ugly G.main there, at least we know where the Evil is that way ;) | |||
2018-06-05 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
Conflicts: source/blender/blenkernel/intern/blendfile.c source/blender/blenloader/intern/readfile.h source/blender/blenloader/intern/versioning_250.c source/blender/blenloader/intern/versioning_260.c source/blender/blenloader/intern/versioning_270.c source/blender/blenloader/intern/versioning_legacy.c source/blender/editors/render/render_shading.c source/blender/makesrna/intern/rna_movieclip.c source/blender/render/intern/source/pipeline.c source/blender/render/intern/source/voxeldata.c | |||
2018-06-05 | Cleanup: use new accessors to blendfile path (Main.name). | Bastien Montagne | |
2018-06-01 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-01 | Cleanup: trailing whitespace (comment blocks) | Campbell Barton | |
Strip unindented comment blocks - mainly headers to avoid conflicts. | |||
2018-05-25 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-05-24 | Cycles/Compositor: Add arctan2 operation to the Math node | Lukas Stockner | |
The Math node currently has the normal atan() function, but for actual angles this is fairly useless without additional nodes to handle the signs. Since the node has two inputs anyways, it only makes sense to add an arctan2 option. Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D3430 | |||
2018-05-18 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-05-18 | Color: Assume Rec 709 in remaining comp nodes | Aaron Carlisle | |
Part of T54798 | |||
2018-05-09 | Merge branch 'master' into blender2.8 | Campbell Barton | |