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AgeCommit message (Expand)Author
2013-12-20Fix T37890: compositor did not take number of thread setting into account.Brecht Van Lommel
2013-12-18Color management: get rid of original byte buffer partial updateSergey Sharybin
2013-12-10Style CleanupCampbell Barton
2013-12-04Fix for EWA (elliptical weighted average) sampling in the compositor.Lukas Tönne
2013-12-04Fix for interpolation errors on lower-left borders in compositor imageLukas Tönne
2013-12-03Cleanup: Internal degrees removal.Bastien Montagne
2013-11-30Woo Hoo. First git commit.Alexandr Kuznetsov
2013-11-22Code Cleanup: warningsCampbell Barton
2013-11-20Fix T37172: Plane Tracker Deform - No perspectiveSergey Sharybin
2013-11-19Cleanup: Renamed compositor executePixel functions and their 'read' wrappers ...Lukas Tönne
2013-11-19Potential fix for T37525: Viewer node causes crashSergey Sharybin
2013-11-16Fix T37493: Defocus node with angle = 90° rotates bokeh only for ~1.5°Sv. Lockal
2013-11-06Fix #37333: Bad default value in Color Balance. Use independent offset/power/...Lukas Toenne
2013-11-06Removed the DNA storage for LGG lift and inverse gamma in the color balance n...Lukas Toenne
2013-11-04code cleanup: typo in function nameCampbell Barton
2013-10-31code cleanup: spellingCampbell Barton
2013-10-29Code cleanup: use bool instead of int in mask moduleSergey Sharybin
2013-10-28Fix #37221: Multilayer EXR inputs generate pink frame/last displayed frame wh...Sergey Sharybin
2013-10-25Remove duplicate cmake enries in game engine and compositorSergej Reich
2013-10-25code cleanup and add mball select similar into the menuCampbell Barton
2013-10-23Fix #37175, Viewer node issue for newly toggled render passes.Lukas Toenne
2013-10-23style cleanupCampbell Barton
2013-10-22style cleanupCampbell Barton
2013-10-19Applied patch [#34178] tile rendering for fast gaussian blurJeroen Bakker
2013-10-19Compositor: did some inner loop optimizations of the fast gaussian blur.Jeroen Bakker
2013-10-16Fix #37084, Backdrop not invalidating inside node groups.Lukas Toenne
2013-10-14code cleanup: correct unsigned int in string formatting and use empty() check...Campbell Barton
2013-10-14code cleanup: remove duplicate assignmentsCampbell Barton
2013-10-11code cleanup: use const's for static arraysCampbell Barton
2013-09-20correct include guards and add checks in check_style_c.py for them.Campbell Barton
2013-09-19Fix #36755, EXR Layers are not fully updated on scene load or image refresh.Lukas Toenne
2013-09-19Fix for OutputFile node, this would crash with unconnected sockets in MultiEX...Lukas Toenne
2013-09-19style cleanupCampbell Barton
2013-09-13Fix for #36720 and #36721.Lukas Toenne
2013-09-13Cleanup and improvements of the compositor debug output.Lukas Toenne
2013-09-11Fix #36700, z-depth not rendering properly at (n*256)+1 dimensions.Lukas Toenne
2013-09-09Fix #36692: crash with split viewer compositing node and rendering. Only one ...Brecht Van Lommel
2013-09-06On the second thought, no need to go between straight and premul when doing A...Sergey Sharybin
2013-09-05code cleanup:Campbell Barton
2013-09-05Code cleanup: use boolean instead of int for colormanagementSergey Sharybin
2013-09-05Compositor cleanup: Merge conversion operations into a single file (see also ...Lukas Toenne
2013-09-05Removed unused variables used only in BLI_assert, this triggers compiler warn...Lukas Toenne
2013-09-05Fix #36113, Translate's wrapping has 1 pixel gap in X and Y after scale node.Lukas Toenne
2013-09-05Extend mode option for MemoryBuffer reading in compositor. This will allow pr...Lukas Toenne
2013-09-05Merge some operations into a single fileSergey Sharybin
2013-08-19Fix issue with EWA filtering in compositor which disabled alphaSergey Sharybin
2013-08-19Fix warnings reported by cavity checkerSergey Sharybin
2013-08-17fix for crash in compositor/opencl, the error value of -1001 would read past ...Campbell Barton
2013-08-16Remove ifdef-ed code, it's still in SVn anyway.Sergey Sharybin
2013-08-16Tweaks to MapUV and PlaneTrack nodes to make results less doggySergey Sharybin