Age | Commit message (Expand) | Author |
2012-08-24 | fix for bug in variable size blur compositor node - using incorrect Y blur op... | Campbell Barton |
2012-08-23 | style cleanup: indentation, also quiet double promotion warnings for despeckl... | Campbell Barton |
2012-08-23 | set defaults for de-speckle | Campbell Barton |
2012-08-23 | despeckle composite node | Campbell Barton |
2012-08-23 | change I made gave a little nicer bleeding direction for inpaint but introduc... | Campbell Barton |
2012-08-21 | fix [#32374] Curve compositor UI drawing glitch | Campbell Barton |
2012-08-21 | change curve evaluation functions never to modify curve data (ensures thread ... | Campbell Barton |
2012-08-21 | Fix for | Jeroen Bakker |
2012-08-21 | compositor color curve was MEM_dupallocN'ing the curve for every pixel calcul... | Campbell Barton |
2012-08-21 | code cleanup: use math functions for curve compo code. | Campbell Barton |
2012-08-21 | code cleanup: use BLI_RCT_SIZE macro | Campbell Barton |
2012-08-19 | use BLI math length functions for distance compositor operations. | Campbell Barton |
2012-08-19 | The Distance Node in 2.49/2.5/2.6 pre-tiles has a different calculation for R... | Dalai Felinto |
2012-08-18 | style cleanup: also correct some doxy comments | Campbell Barton |
2012-08-17 | Documentation of the Bokeh image operation :) | Jeroen Bakker |
2012-08-16 | use filtersize of 1.0 for distort and uv - compositor nodes. | Campbell Barton |
2012-08-16 | compositor bokeh blur - only use the variable size operation when the size so... | Campbell Barton |
2012-08-16 | fix memory leak in compositor WorkScheduler::initialize() | Campbell Barton |
2012-08-16 | compositor: replace C++ new/delete with guardedalloc. | Campbell Barton |
2012-08-16 | fix for bug reading past the buffer bounds for the inpaint node. | Campbell Barton |
2012-08-16 | compositor - EWA filter was blurring too much by default, this caused the dis... | Campbell Barton |
2012-08-15 | Fix for | Jeroen Bakker |
2012-08-14 | add variable size option to bokeh blur node, remove f_stop option (it wasnt u... | Campbell Barton |
2012-08-14 | rename blur `Reference` to `Variable Size`, improve tooltip | Campbell Barton |
2012-08-14 | use vector for color operation internal storage. | Campbell Barton |
2012-08-14 | fix [#32324] regression: node group with missing ID crashes new tile node sys... | Campbell Barton |
2012-08-13 | style cleanup | Campbell Barton |
2012-08-13 | minor edits to r49870 | Campbell Barton |
2012-08-13 | Fix for [#32220] regression - DistortionCache is never freed. | Jeroen Bakker |
2012-08-12 | inpaint node now blend inpaint pixels with existing alpha, this makes soft al... | Campbell Barton |
2012-08-12 | avoid divide by zero for the inpaint node. | Campbell Barton |
2012-08-12 | style cleanup | Campbell Barton |
2012-08-11 | fix for own error with opencl bokeh blur. | Campbell Barton |
2012-08-11 | add back datatoc, use this instead of cmake script which was too slow. | Campbell Barton |
2012-08-11 | startup.blend and preview.blend are now converted to C at build time. | Campbell Barton |
2012-08-10 | compositor: bokeh blur size input can now be an image, in this case it uses V... | Campbell Barton |
2012-08-10 | code cleanup: compositor - define size for executePixel function output float... | Campbell Barton |
2012-08-10 | use define for bokeh blur size, also define size of determineResolution args. | Campbell Barton |
2012-08-10 | add asserts in MemoryBuffer.readNoCheck() so it raises an error when used inc... | Campbell Barton |
2012-08-10 | minor compositor change: use the max dimension for bokeh blur size, rather th... | Campbell Barton |
2012-08-09 | generate COM_OpenCLKernels.cl.h automatically at build time, this allows edit... | Campbell Barton |
2012-08-09 | use sensor size when calculating dof rather then hard coded values. | Campbell Barton |
2012-08-08 | add threshold blending to opencl too. | Campbell Barton |
2012-08-08 | sync changes between opencl and C++ VariableSizeBokehBlurOperation, also remo... | Campbell Barton |
2012-08-08 | dof node; change how threshold is applied, rather then clip out pixels at the... | Campbell Barton |
2012-08-08 | improvement to the DOF node, after blurring the radius buffer (derived from t... | Campbell Barton |
2012-08-08 | DOF node: clamp blurring the zdepth radius buffer by the blur max. This could... | Campbell Barton |
2012-08-08 | Fix crash in cases when render layers node is muted | Sergey Sharybin |
2012-08-07 | use bilinear rather then bicubic scaling because bicubic blurs too much. | Campbell Barton |
2012-08-07 | speedup to inpaint node in my tests was about ~30% for an optimized build. | Campbell Barton |