Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-08-18style cleanup: also correct some doxy commentsCampbell Barton
2012-08-17Documentation of the Bokeh image operation :)Jeroen Bakker
2012-08-16use filtersize of 1.0 for distort and uv - compositor nodes.Campbell Barton
Experimenting here and 0.765625f is too sharp, but 1.0 wont blur with 0 distorted pixels but gives nice interpolation otherwise.
2012-08-16compositor bokeh blur - only use the variable size operation when the size ↵Campbell Barton
socket is connected.
2012-08-16fix memory leak in compositor WorkScheduler::initialize()Campbell Barton
2012-08-16compositor: replace C++ new/delete with guardedalloc.Campbell Barton
2012-08-16fix for bug reading past the buffer bounds for the inpaint node.Campbell Barton
2012-08-16compositor - EWA filter was blurring too much by default, this caused the ↵Campbell Barton
displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option. Added this option back and use for displace and UV composite nodes.
2012-08-15Fix forJeroen Bakker
* [#32323] regression: Dispertion artifacts with smaller chunksizes * [#32125] "Projector" Dispersion not working with ChunkSize < 256
2012-08-14add variable size option to bokeh blur node, remove f_stop option (it wasnt ↵Campbell Barton
used), and add `blur_max` to the interface.
2012-08-14rename blur `Reference` to `Variable Size`, improve tooltipCampbell Barton
2012-08-14use vector for color operation internal storage.Campbell Barton
2012-08-14fix [#32324] regression: node group with missing ID crashes new tile node ↵Campbell Barton
system. node groups with no ID now output magenta so it doesnt silently fail.
2012-08-13style cleanupCampbell Barton
2012-08-13minor edits to r49870Campbell Barton
2012-08-13Fix for [#32220] regression - DistortionCache is never freed.Jeroen Bakker
* at max 10 cache items will be available. Items will be removed by latest usage. * number of cached items can be adjusted in code * added deinitialization of compositor when blender exists. * updated scons and cmake build files
2012-08-12inpaint node now blend inpaint pixels with existing alpha, this makes soft ↵Campbell Barton
alpha blends inpaint look nicer. also dont assign 1.0 alpha for parts of the image not inpaint'ed, this way you can maintain some alpha in the image.
2012-08-12avoid divide by zero for the inpaint node.Campbell Barton
2012-08-12style cleanupCampbell Barton
2012-08-11fix for own error with opencl bokeh blur.Campbell Barton
2012-08-11add back datatoc, use this instead of cmake script which was too slow.Campbell Barton
2012-08-11startup.blend and preview.blend are now converted to C at build time.Campbell Barton
made some changes to startup.c - change default player to internal since its working now. - added new screen for full screen 3d viewport (nice for demo's and navigating) - disable cursor depth option (was enabled by default because of re-used flag)
2012-08-10compositor: bokeh blur size input can now be an image, in this case it uses ↵Campbell Barton
VariableSizeBokehBlurOperation class internally. updated opencl too.
2012-08-10code cleanup: compositor - define size for executePixel function output ↵Campbell Barton
float array
2012-08-10use define for bokeh blur size, also define size of determineResolution args.Campbell Barton
2012-08-10add asserts in MemoryBuffer.readNoCheck() so it raises an error when used ↵Campbell Barton
incorrectly in debug mode.
2012-08-10minor compositor change: use the max dimension for bokeh blur size, rather ↵Campbell Barton
then width.
2012-08-09generate COM_OpenCLKernels.cl.h automatically at build time, this allows ↵Campbell Barton
editing COM_OpenCLKernels.cl and rebuilding and means we dont have to have both files in svn. updates made to cmake and scons.
2012-08-09use sensor size when calculating dof rather then hard coded values.Campbell Barton
2012-08-08add threshold blending to opencl too.Campbell Barton
2012-08-08sync changes between opencl and C++ VariableSizeBokehBlurOperation, also ↵Campbell Barton
remove absf() check on pixel radius, this is ensured to be unsigned.
2012-08-08dof node; change how threshold is applied, rather then clip out pixels at ↵Campbell Barton
the threshold, fade instead. note: need to apply this change to opencl still.
2012-08-08improvement to the DOF node, after blurring the radius buffer (derived from ↵Campbell Barton
the depth), overlay with the original so pixels in focus are not mixed with out of focus pixels.
2012-08-08DOF node: clamp blurring the zdepth radius buffer by the blur max. This ↵Campbell Barton
could doo easily blur very high depths and cause artifacts.
2012-08-08Fix crash in cases when render layers node is mutedSergey Sharybin
2012-08-07use bilinear rather then bicubic scaling because bicubic blurs too much.Campbell Barton
2012-08-07speedup to inpaint node in my tests was about ~30% for an optimized build.Campbell Barton
also replace MIN/MAX2 with inline functions in transform.
2012-08-06Tile fix: Use the validity flag in node links directly instead of the ↵Lukas Toenne
indirect node level check for cyclic links to avoid crash in cases of invalid links, which can be created in some situations (reroute nodes). The link flag may have been set by additional constraints. It is much simpler to use and avoids the redundant check.
2012-08-06inpaint node from tomato branch by Peter SchlaileCampbell Barton
http://en.wikipedia.org/wiki/Inpainting
2012-08-05Fix for keying screen incorrect memory write when some of tracks are disabled.Sergey Sharybin
2012-08-04style cleanupCampbell Barton
2012-08-03style cleanup: compositorCampbell Barton
2012-08-03fix for bokeh blur using uninitialized memory - it would cause some tiles ↵Campbell Barton
not to be blurred. was in fact a bug in MemoryBuffer::getMaximumValue
2012-08-02Fix #32236: unstable z-buffer or z combine composition nodeSergey Sharybin
2012-08-01Code cleanup: remove some more unused includes of DNA_scene_typesSergey Sharybin
2012-08-01Code cleanup: Remove unused includes of DNA_scene_types.Sergey Sharybin
2012-08-01Replace scene pointer with scene name to prevent possible misusagesSergey Sharybin
of scene in node in future.
2012-08-01Tie compositor will now update render result when changing node setupSergey Sharybin
Issue was caused by the way how render result was acquiring -- pointer to render data was used to find needed render descriptor. It's not reliable since render contains copy of scene's render data, not pointer to this data. Use node scene's id name for render result acquiring, the same way as it was done in old compositor system.
2012-08-01- disable mask drawing in the sequencer, this isn't usable yet and likely ↵Campbell Barton
wont be working in release. - use define for max mask mblur samples, increase to 64 max.
2012-07-31remove references to raskter from compositor and BKE mask.Campbell Barton