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AgeCommit message (Expand)Author
2020-07-10Cleanup: spellingCampbell Barton
2020-07-09Particles: Create a simulation state for every Particle Simulation nodeJacques Lucke
2020-07-03Clang-Tidy: More fixed of redundant check before deleteSergey Sharybin
2020-07-03Clang-Tidy: Enable redundant static qualifier warningSergey Sharybin
2020-07-03Depsgraph: Use C++ style of guarded allocation of objectsSergey Sharybin
2020-06-30Fix missing relation in compositor depsgraphSybren A. Stüvel
2020-06-30LibOverride: properly tag owner ID for override refresh, when embedded one is...Bastien Montagne
2020-06-29Depsgraph: introduce blender::deg namespaceJacques Lucke
2020-06-29BLI: remove blender::Optional in favor of std::optionalJacques Lucke
2020-06-29Cleanup: use std::make_unique instead of blender::make_uniqueJacques Lucke
2020-06-27Docs: correct invalid doxygen params & referencesCampbell Barton
2020-06-26Cleanup: Depsgraph, remove unused `Base *` parameterSybren A. Stüvel
2020-06-26Fix T78071: Drivers reading object visibility not updating automaticallySybren A. Stüvel
2020-06-25Revert "Fix T78071: Drivers reading object visibility not updating automatica...Sybren A. Stüvel
2020-06-25Cleanup: spellingCampbell Barton
2020-06-25Fix T78071: Drivers reading object visibility not updating automaticallySybren A. Stüvel
2020-06-23Fix T77712: Crash on proxied rig, custom bone shape, driver targeting rigSybren A. Stüvel
2020-06-18LibOverride: only tag actually changed orig IDs for automatic override diffing.Bastien Montagne
2020-06-18Depsgraph: use blender::Map instead of std::mapJacques Lucke
2020-06-15Fix unhandled RECALC options in depsgraph code after recent change.Bastien Montagne
2020-06-12LibOverride: Remove 'auto override' option.Bastien Montagne
2020-06-10Depsgraph: use blender::Set instead of std::setJacques Lucke
2020-06-10Depsgraph: use blender::Vector instead of std::vectorJacques Lucke
2020-06-10Depsgraph: use native Set data structureJacques Lucke
2020-06-10BLI: update behavior of Map.lookup_or_addJacques Lucke
2020-06-09Cleanup: move hashing of OperationIDKey to member functionJacques Lucke
2020-06-09BLI: rename ArrayRef to SpanJacques Lucke
2020-06-09BLI: put C++ data structures in "blender" namespace instead of "BLI"Jacques Lucke
2020-06-09BLI: generally improve C++ data structuresJacques Lucke
2020-06-08Simulations: initial simulation state and cacheJacques Lucke
2020-06-02Depsgraph: Remove unneeded `RNA_path_resolve`Jeroen Bakker
2020-06-02Merge branch 'blender-v2.83-release'Bastien Montagne
2020-06-02Cleanup: use C++'s nullptr instead of our own C NULL define, in C++ code.Bastien Montagne
2020-06-02Merge branch 'blender-v2.83-release'Bastien Montagne
2020-06-02Fix T77192: Crash when opening bunny.blend file.Bastien Montagne
2020-05-28Fix T65889: Hair Particles not updating when using image sequenceSergey Sharybin
2020-05-28Depsgraoh: Fix missing texture node allocationSergey Sharybin
2020-05-28Cleanup: spellingCampbell Barton
2020-05-25Simulations: pass simulation data block to update functionJacques Lucke
2020-05-25Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-25Fix T76897: Lamp Power Not Updating from DriverSybren A. Stüvel
2020-05-19Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-19Fix T76689: Armature layers not indicating the existence of bonesSybren A. Stüvel
2020-05-14Fluid: Rename smoke flow forces to fluid flow forcesSebastián Barschkis
2020-05-13Simulation: Add modifier to access simulation dataJacques Lucke
2020-05-09Cleanup: doxy commentsCampbell Barton
2020-05-09Cleanup: spellingCampbell Barton
2020-05-08Cleanup: take includes out of 'extern "C"' blocksJacques Lucke
2020-05-08GPencil: Refactor - Rename modifier and shder functionsAntonio Vazquez
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez