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AgeCommit message (Expand)Author
2017-11-29Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-29Cleanup: Remove unused argumentSergey Sharybin
2017-11-29Depsgraph: Fix assert failureSergey Sharybin
2017-11-29Depsgraph: Remove object-specific flag which was storing update tagSergey Sharybin
2017-11-28Depsgraph: Fix Camera object showing when not in view layerDalai Felinto
2017-11-28Cleanup, naming of engine type variableSergey Sharybin
2017-11-28Depsgraph: Wrap context used for editors update callback into a structureSergey Sharybin
2017-11-28Depsgraph: Remove workaround for Blender Internal in viewportSergey Sharybin
2017-11-28Depsgraph: Don't call DEG ID update functions directlySergey Sharybin
2017-11-27Depsgraph: Parameters component does exist in objectsSergey Sharybin
2017-11-27Depsgraph: Sanitize placement of component types in switch statementSergey Sharybin
2017-11-27Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-27Depsgraph: Make sure unexpected configuration does not happenSergey Sharybin
2017-11-24Revert "Depsgraph: Remove legacy re-scheduling code"Sergey Sharybin
2017-11-24Depsgraph: Allow tagging whole scene for base flags flushSergey Sharybin
2017-11-24Depsgraph: Remove legacy re-scheduling codeSergey Sharybin
2017-11-24Depsgraph: Fix crash when deleting object which is linked both directly and i...Sergey Sharybin
2017-11-24Depsgraph: Make code a bit more robust against tagging indirectly linked objectsSergey Sharybin
2017-11-24Depsgraph: Re-schedule pending tags after relations updateSergey Sharybin
2017-11-24Depsgraph: Directly linked objects should be priority for base flags over set...Sergey Sharybin
2017-11-24Depsgraph: Fix race condition when object is coming from both scene and setSergey Sharybin
2017-11-24Depsgraph: Pass base in relations builderSergey Sharybin
2017-11-24Depsgraph: Correct wrong base_flags for objects coming from set sceneSergey Sharybin
2017-11-24Depsgraph: Use proper link flag for indirectly linked parent objectSergey Sharybin
2017-11-24Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-24Depsgraph: Cleanup, indentationSergey Sharybin
2017-11-24Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-24Depsgraph: Allow finding operations after construction is doneSergey Sharybin
2017-11-24Depsgraph: Deduplicate operation node finding logicSergey Sharybin
2017-11-24Depsgraph: Use proper return type for find_node methodSergey Sharybin
2017-11-24Depsgraph: Use get_ prefix for function which expect operation to existsSergey Sharybin
2017-11-24Depsgraph: Make has_ prefixed function to return booleanSergey Sharybin
2017-11-24Depsgraph: Introduce explicit method which finds operation or returns NULLSergey Sharybin
2017-11-24Depsgraph: Make more clear what find_operation() is doing for componentSergey Sharybin
2017-11-24Depsgraph: Flush flags from base to object as an evaluation stepSergey Sharybin
2017-11-24Depsgraph: Add special cases to deal with multiple objects selection updateSergey Sharybin
2017-11-24Depsgraph: Add base flag flush operation definitionSergey Sharybin
2017-11-24Depsgraph: Pass base to build_object()Sergey Sharybin
2017-11-24Depsgraph: Create CoW copy of scene early onSergey Sharybin
2017-11-24Depsgraph: Use depsgraph to handle edit mode selectionSergey Sharybin
2017-11-23Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-23Depsgraph: Cleanup, deduplicate code around component registrationSergey Sharybin
2017-11-23Depsgraph: Cleanup, don't use view layer nameSergey Sharybin
2017-11-23Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-23Depsgraph: Cleanup, split build_object() a bitSergey Sharybin
2017-11-23Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-23Depsgraph: Cleanup, always call full `object`Sergey Sharybin
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-21Depsgraph: Fix warning with Empty objectsSergey Sharybin
2017-11-21Depsgraph: Fix/workaround crash when toggling edit modeSergey Sharybin