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2017-12-02Fix MSVC compilation, there is no 'Designated initializers' in C++!Bastien Montagne
2017-12-01Depsgraph: Call editors update after everything was flushedSergey Sharybin
2017-12-01Depsgraph: Separate loop for ID node flags clearSergey Sharybin
2017-12-01Groups and collection: initial integrationDalai Felinto
2017-12-01Depsgraph: Cleanup, simplify evaluation flush functionSergey Sharybin
2017-12-01Depsgraph: Move away from setting old deprecated object recalc flagsSergey Sharybin
2017-12-01Depsgraph: Add query API to traverse all dependent IDs of the given IDSergey Sharybin
2017-12-01Depsgraph: Move iterator to own implementation fileSergey Sharybin
2017-12-01Depsgraph: Cleanup, use enum value rather than a defineSergey Sharybin
2017-12-01Depsgraph: Cleanup, namingSergey Sharybin
2017-11-30Depsgraph: Add assert to make sure the view layer is part of the sceneDalai Felinto
2017-11-30Depsgraph: Fix crash on playback of animated objects when CoW is enabledSergey Sharybin
2017-11-30Depsgraph: Fix wrong remapping of compositor node tree when CoW is enabledSergey Sharybin
2017-11-30Depsgraph: Fix missing objects in viewport when CoW is enabledSergey Sharybin
2017-11-30Depsgraph: Make sure we pass proper base to object builderSergey Sharybin
2017-11-30Depsgraph: Make a note about why is it OK to pass original base in relations ...Sergey Sharybin
2017-11-30Depsgraph: Properly pass flags when COW is not usedSergey Sharybin
2017-11-30Depsgraph: Cleanup spellingSergey Sharybin
2017-11-30Depsgraph: Tag all id_types on_visible_updateDalai Felinto
2017-11-30Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-30Depsgraph: More full explanation for previous commitSergey Sharybin
2017-11-30Depsgraph: Fix DEG_id_type_tag commentDalai Felinto
2017-11-29Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-29Depsgraph: Cleanup, use explicit NULL pointer checksSergey Sharybin
2017-11-29Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-29Cleanup: Remove unused argumentSergey Sharybin
2017-11-29Depsgraph: Fix assert failureSergey Sharybin
2017-11-29Depsgraph: Remove object-specific flag which was storing update tagSergey Sharybin
2017-11-28Depsgraph: Fix Camera object showing when not in view layerDalai Felinto
2017-11-28Cleanup, naming of engine type variableSergey Sharybin
2017-11-28Depsgraph: Wrap context used for editors update callback into a structureSergey Sharybin
2017-11-28Depsgraph: Remove workaround for Blender Internal in viewportSergey Sharybin
2017-11-28Depsgraph: Don't call DEG ID update functions directlySergey Sharybin
2017-11-27Depsgraph: Parameters component does exist in objectsSergey Sharybin
2017-11-27Depsgraph: Sanitize placement of component types in switch statementSergey Sharybin
2017-11-27Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-27Depsgraph: Make sure unexpected configuration does not happenSergey Sharybin
2017-11-24Revert "Depsgraph: Remove legacy re-scheduling code"Sergey Sharybin
2017-11-24Depsgraph: Allow tagging whole scene for base flags flushSergey Sharybin
2017-11-24Depsgraph: Remove legacy re-scheduling codeSergey Sharybin
2017-11-24Depsgraph: Fix crash when deleting object which is linked both directly and i...Sergey Sharybin
2017-11-24Depsgraph: Make code a bit more robust against tagging indirectly linked objectsSergey Sharybin
2017-11-24Depsgraph: Re-schedule pending tags after relations updateSergey Sharybin
2017-11-24Depsgraph: Directly linked objects should be priority for base flags over set...Sergey Sharybin
2017-11-24Depsgraph: Fix race condition when object is coming from both scene and setSergey Sharybin
2017-11-24Depsgraph: Pass base in relations builderSergey Sharybin
2017-11-24Depsgraph: Correct wrong base_flags for objects coming from set sceneSergey Sharybin
2017-11-24Depsgraph: Use proper link flag for indirectly linked parent objectSergey Sharybin
2017-11-24Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-24Depsgraph: Cleanup, indentationSergey Sharybin