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AgeCommit message (Expand)Author
2022-10-26Fix T101925: sculpt color painting not updating with Cycles viewport renderBrecht Van Lommel
2022-10-07Basic: Use global viewport size instead of DRWView oneClément Foucault
2022-10-06Cleanup: spelling in code commentsCampbell Barton
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-07-08Draw: Curve outline drawing in object mode.Jeroen Bakker
2022-06-02Cleanup: DRW: Added basic_ prefix to all *.glsl files in basic/shadersClément Foucault
2022-05-01Basic Engine: Port depth shader (object selection) to shaderCreateInfoClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-11-09Cleanup: clang-formatCampbell Barton
2021-11-08Basic engine shaders testJarrett Johnson
2021-11-01Pointcloud selection supportJarrett Johnson
2021-11-01Revert "Pointcloud selection support"Clément Foucault
2021-11-01Pointcloud selection supportJarrett Johnson
2021-09-08Asset: Dropping Material assets on material slot under mouse cursor.Jeroen Bakker
2021-01-05Eevee Cryptomatte: Store hashes in render result meta dataJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-10Cleanup: spellingCampbell Barton
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-21Cleanup: CodeQuality: Replace OB_DRAWXRAY by OB_DRAW_IN_FRONTClément Foucault
2020-07-01Cleanup: spellingCampbell Barton
2020-06-03Cleanup: DRW: Remove builtin 3D only shader usageClément Foucault
2020-05-14Fix T75908: Sculpt GPU Batches + Render ArtifactsJeroen Bakker
2020-05-12Fix T75556: Select Emitter Object via HairJeroen Bakker
2020-03-05Cleanup: formatting, strip trailing spaceCampbell Barton
2020-02-11DRW: Color Management improvementClément Foucault
2020-02-04Selection: Add conservative rasterization to select really small objectsClément Foucault
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-10-03Cleanup: unused structs, struct membersCampbell Barton
2019-09-17Fix T69809, T69810: sculpt gone or crashing after renderBrecht Van Lommel
2019-08-05Fix T67259 : Auto depth not working with multires in sculpt modemano-wii
2019-05-30Fix T65049 Crash cause by NULL geom pointerClément Foucault
2019-05-30DRW: Refactor to use object pointer for drawcall by defaultClément Foucault
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-22DRW: Remove DRW_state_clip_planes_set_from_rv3dClément Foucault
2019-05-17Cleanup: DRW: Remove uneeded DRWState valuesClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-04-25DRW: Use culling when selectingClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-16Cleanup: fix compiler warnings.Brecht Van Lommel
2019-03-13Fix T62156: Hair particle only shows up in final render when visible in viewportSergey Sharybin
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-10Cleanup: move clipping shader lib & define into structCampbell Barton
2019-02-10Cleanup: use shorter name for shader configCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: add trailing commasCampbell Barton
2019-01-26Cleanup: draw manager headersCampbell Barton