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AgeCommit message (Expand)Author
2022-05-12Fix T97380 EEVEE: Weird motion-blur on curvesClément Foucault
2022-04-14Cleanup: unused argument warningCampbell Barton
2022-04-14Curves: Split curve EEVEE/workbench functions from particle hairHans Goudey
2022-03-21Fix T96572: eevee crash with motion blur and stereoscopyJacques Lucke
2022-02-22Merge branch 'blender-v3.1-release'Jacques Lucke
2022-02-22Fix T93784: text and curve objects have no motion blurJacques Lucke
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-12EEVEE: Fix dupli recursion constantClément Foucault
2020-08-12EEVEE: Rework deformation motion blurClément Foucault
2020-08-12EEVEE: Motion Blur: Use evaluated object as key to motion dataClément Foucault
2020-08-07Fix T78452 EEVEE: Motion Blur: Crash when using camera switchingClément Foucault
2020-08-05EEVEE: Fix previous commitClément Foucault
2020-08-05Fix T78954 EEVEE: Motion Blur: Bug with hair particles on linked objectsClément Foucault
2020-07-03Fix T78551 EEVEE: Fix memleak from renderpass uboClément Foucault
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-02-21EEVEE: Render PassesJeroen Bakker
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-06-04Eevee: Merge shadow map processing into one drawcall per lightClément Foucault
2019-05-22Eevee: Make Planar reflections work with the new DRWView systemClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2018-07-27Eevee: Fix assert when baking lightprobes.Clément Foucault
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault
2018-05-04Eevee: Shadows: Separate Cube and Cascade shadow maps into 2 texture array.Clément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-10Eevee: Add new clipping UBO.Clément Foucault
2018-01-30Fix light probe callbacksCampbell Barton
2018-01-29Refactor object engine data storageSergey Sharybin
2018-01-22Eevee: Put all constant uniforms in a global UBO.Clément Foucault
2018-01-11Eevee: Lamps: Optimize lamps CPU/Memory usage.Clément Foucault
2017-12-04Eevee: Irradiance Visibility: Initial ImplementationClément Foucault
2017-11-29Eevee: Stop depsgraph update callback form allocating unneeded memorySergey Sharybin
2017-11-29Draw manager: Cleanup, namingSergey Sharybin
2017-11-29Eevee: Cleanup, namingSergey Sharybin
2017-11-29Draw manager: Listen to depsgraph's ID update callbacksSergey Sharybin
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-20Cleanup: line length, right shiftCampbell Barton