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AgeCommit message (Expand)Author
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-17Cleanup: spellingCampbell Barton
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-07-18Fix T66811 Eevee: Flickering in weight paint modeClément Foucault
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-05-30DRW: Refactor to use object pointer for drawcall by defaultClément Foucault
2019-05-28Eevee: Fix assert when displaying transparent film checkerClément Foucault
2019-05-28Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarityClément Foucault
2019-05-24EEVEE: VolumetricsJeroen Bakker
2019-05-22Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-17Cleanup: Eevee: Use DRW_PASS_CREATE macro when possibleClément Foucault
2019-05-17Eevee: Remove the Volumetric Render checkboxClément Foucault
2019-05-17Eevee: Remove the Subsurface Render checkboxClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-14DRW: Make Instance count not a pointerClément Foucault
2019-05-09UI: rename Look Dev 'Ball' to 'Sphere'Campbell Barton
2019-05-01Eevee: Lookdev: Cleanup implementation & support for Bloom and TAAClément Foucault
2019-05-01Eevee: Add support for alpha background in viewportClément Foucault
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-02Cleanup: empty expression statement warningCampbell Barton
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-19Cleanup: comment blocksCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-26Cleanup: draw manager headersCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2018-12-11Fix T58266 : Bottom half of meshes are transparent with eevee renderClément Foucault
2018-11-16Fix crash when rendering a scene first and then goes to eevee preview modes a...mano-wii
2018-11-01Eevee: Fix pingpong buffer not using 32bit float buffer when renderingClément Foucault
2018-10-31Eevee: Fix dot corruption on intel HD5xx/6xx seriesClément Foucault
2018-10-23Eevee: Fix crash when bakingClément Foucault
2018-09-20Fix build for MSVC: Remove trailing double semicolonDalai Felinto
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-17Fix T56800: Reflection Plane in Eevee crashes BlenderClément Foucault
2018-09-11Eevee: Prepare for fullres tracingClément Foucault
2018-09-10Eevee: Depth of Feild: Fix ringing issue of background objectsClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-05-30Cleanup: style/whitespaceCampbell Barton
2018-05-28EEvEE: LookDevJeroen Bakker
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-16Eevee: Change normal buffer texture format for more precision.Clément Foucault
2018-05-11Cleanup: use 'uint' in draw managerCampbell Barton
2018-04-30Eevee: Use GPU_RG16 for velocity pass instead of GPU_RG32F.Clément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-20Eevee: TAA Reprojection: Initial implementationClément Foucault
2018-04-20Eevee: Add Velocity pass.Clément Foucault
2018-04-17Eevee: Fix AA in render mode.Clément Foucault