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AgeCommit message (Expand)Author
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-03-20Python API: add bl_use_stereo_viewport for RenderEngineBrecht Van Lommel
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-02-27Cleanup: split off hair cache function for reusabilityBrecht Van Lommel
2020-02-25EEVEE: First Buffer Drawn IncorrectlyJeroen Bakker
2020-02-22EEVEE: Fix memleak when G.is_break is set from another threadClément Foucault
2020-02-21EEVEE: Render PassesJeroen Bakker
2020-02-11DRW: Color Management improvementClément Foucault
2020-01-30EEVEE: Test maximum texture size before render.Clément Foucault
2020-01-17Fix T71154: EEVEE Soft Shadows Viewport RenderingJeroen Bakker
2019-12-11Cleanup: spellingCampbell Barton
2019-11-28EEVEE: Viewport RenderpassesJeroen Bakker
2019-11-27EEVEE: GLSL RenderpassesJeroen Bakker
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-08-14Eevee: Improve Transparent BSDF behaviorClément Foucault
2019-07-09Eevee: Fix first sample being accumulated without SSRClément Foucault
2019-06-14Fix T64913 Eevee: shader compilation does not reset TAAClément Foucault
2019-06-06Python API: allow external render engines to use Eevee for LookDev shadingBrecht Van Lommel
2019-05-23Eevee: Ignore COW tag when deciding on auto-bakeSergey Sharybin
2019-05-22Eevee: Make Planar reflections work with the new DRWView systemClément Foucault
2019-05-22Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-17Eevee: Remove the Volumetric Render checkboxClément Foucault
2019-05-17Eevee: Remove the Subsurface Render checkboxClément Foucault
2019-05-16EEVEE: Viewport Rendering TAAJeroen Bakker
2019-05-02Workbench,EEVEE: Viewport Render SamplesJeroen Bakker
2019-05-01Eevee: Lookdev: Cleanup implementation & support for Bloom and TAAClément Foucault
2019-05-01Eevee: Add support for alpha background in viewportClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-27Cleanup: style, use braces for drawCampbell Barton
2019-03-22EEVEE: Memleak Volumetrics RenderingJeroen Bakker
2019-03-20Fix T60190 Z-fighting with (Culled) BackfaceClément Foucault
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-20Fix T59719 Bake Indirect Lighting doesn't update env map reflectionClément Foucault
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-23Cleanup: quiet undeclared variable warningCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Color management: change view transform for color pickers and display modes.Brecht Van Lommel
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: add trailing commasCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-26Cleanup: draw manager headersCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton
2019-01-15Cleanup: rename BASE_FROMDUPLI -> BASE_FROM_DUPLICampbell Barton
2018-12-21Fix inconsistent/broken Cycles object visibility for instances.Brecht Van Lommel
2018-11-16Fix crash when rendering a scene first and then goes to eevee preview modes a...mano-wii
2018-11-08Eevee: Add partial support for the Light Path NodeClément Foucault
2018-10-28Eevee: Implement jittered soft shadowmapClément Foucault