Age | Commit message (Expand) | Author |
---|---|---|
2022-02-15 | Merge branch 'master' into eevee-rewrite | Clément Foucault |
2021-11-09 | EEVEE: Shadow: Implement Virtual Shadowmapping | Clément Foucault |
2021-06-07 | EEVEE: Material: Add back support for backfacing and transparency | Clément Foucault |
2021-06-06 | EEVEE: LookDev: Add back overlay support | Clément Foucault |
2021-06-06 | EEVEE: ForwardPass: Add lightprobe support & fix pipeline selection | Clément Foucault |
2021-05-28 | EEVEE: Add back world nodetree support | Clément Foucault |
2021-05-24 | EEVEE: Material: Fix shader uuid to material type conversion | Clément Foucault |
2021-05-21 | GPU/EEVEE: Refactor codegen and nodetree support | Clément Foucault |
2021-05-18 | EEVEE: Material: Add basic material logic | Clément Foucault |
2021-04-23 | EEVEE: Shadow: Add Point light shadows support back | Clément Foucault |
2021-04-21 | EEVEE: Check updates using recalc flag only an object maps. | Clément Foucault |