Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-11-29Eevee: Cleanup, avoid unneeded gotoSergey Sharybin
2017-11-29Eevee: Cleanup, split long probe refresh functionSergey Sharybin
2017-11-29Eevee: Cleanup, avoid too much nested indentationSergey Sharybin
2017-11-29Eevee: Cleanup, namingSergey Sharybin
2017-11-29Draw manager: Listen to depsgraph's ID update callbacksSergey Sharybin
2017-11-25Eevee: Add SSS support in probesClément Foucault
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-20Cleanup: BLI headers firstCampbell Barton
2017-11-14Eevee: Add SSS objects to probe rendering.Clément Foucault
2017-11-09Cleanup: Use full name for scene_layer in drawSergey Sharybin
2017-11-06Eevee: Remove uses of DRW_shgroup_call_dynamic_add_empty in shadows and probe...Clément Foucault
2017-11-01Eevee: Remove unecessary planar_minmaxzClément Foucault
2017-11-01Eevee: Effects: Split each effect in it's own file.Clément Foucault
2017-10-11Eevee: Probe: Add Cubemap Resolution option.Clément Foucault
2017-10-11Eevee: Fix light grid being rendered after delete.Clément Foucault
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-10-02Eevee : Probe Grid : Fix Update tagging.Clément Foucault
2017-10-01Eevee : Add a setting for the number of indirect light bounce.Clément Foucault
2017-09-30Eevee: LightGrid: Fix progressive rendering.Clément Foucault
2017-09-30Object Mode : Add probes data outlines and selectabilityClément Foucault
2017-09-28Eevee: Probe Grid: Clear Grid buffers with world diffuse coefs.Clément Foucault
2017-09-28Eevee: Probe Grid: Add "progressive rendering"Clément Foucault
2017-09-26Eevee: Fix broken World probe.Clément Foucault
2017-09-26BLI_rand : Make use of BLI_halton and BLI_hammersleyClément Foucault
2017-09-25Eevee: Implement Temporal Anti Aliasing / Super SamplingClément Foucault
2017-09-21Depsgraph and collection enable/visibilityDalai Felinto
2017-09-13Eevee: Fix AO disappearing when updating Probe Grids.Clément Foucault
2017-09-13Eevee: Fix T52357 : SSRefraction broken after adding probeClément Foucault
2017-09-10Eevee: Shadows: Update cascaded shadowmaps when rendering probes.Clément Foucault
2017-08-19Eevee: Fix problem with GPU_texture_generate_mipmapClément Foucault
2017-08-18Eevee: Rework GTAOClément Foucault
2017-08-11Eevee: SSR Clamp color when blurring buffers.Clément Foucault
2017-07-31Eevee: Draw background after depth prepass.Clément Foucault
2017-07-27Eevee: Planar Reflection: only support mirror reflection if not using SSR.Clément Foucault
2017-07-27DRW: Add stats group to eevee and object mode.Clément Foucault
2017-07-25Eevee: SSR: Add support for planar probes.Clément Foucault
2017-07-24Eevee: Silence printfs.Clément Foucault
2017-07-24Eevee: SSR: Refactor multiple rays. Plus other changes...Clément Foucault
2017-07-24Eevee: Make MinmaxZ compatible with textureArrayClément Foucault
2017-07-24Eevee: Planar Reflection: Remove distance approximation.Clément Foucault
2017-07-24Eevee: HiZ buffer: Split into two 24bit depth bufferClément Foucault
2017-07-06Eevee: Fix Planar Reflection bug / background artifact.Clément Foucault
2017-07-03Eevee: Add support for volumetrics in node tree.Clément Foucault
2017-07-03Eevee: Hide lightprobe data when using "Only Render"Dalai Felinto
2017-06-29Eevee: Fix world probe with world without nodetree.Clément Foucault
2017-06-29Eevee: Remove Geometry shader usage for background.Clément Foucault
2017-06-28Eevee: Refactor of shading code to be more modular.Clément Foucault
2017-06-26Eevee: Add Planar reflection blurring.Clément Foucault
2017-06-24Eevee: Planar reflection: Fix normal deformation for background pixels.Clément Foucault
2017-06-24Eevee: Fix opengl error cause by bad texture configuration.Clément Foucault