Age | Commit message (Expand) | Author |
---|---|---|
2017-06-19 | Eevee: Add special shader for depth prespass. | Clément Foucault |
2017-06-15 | Eevee: Group octahedron map functions into one file. | Clément Foucault |
2017-06-15 | Eevee: Split irradiance functions to their own new file. | Clément Foucault |
2017-06-15 | Eevee: Disable specular when rendering probes. | Clément Foucault |
2017-06-15 | Eevee: Add Irradiance Grid support | Clément Foucault |
2017-06-14 | Implement hair in eevee | Luca Rood |
2017-06-12 | Rename probe to light-probe | Campbell Barton |
2017-06-09 | Eevee: First commit of Probe support. | Clément Foucault |
2017-06-05 | Eevee: Optimize scene with a large number of objects. | Clément Foucault |
2017-06-04 | Eevee: Modify Blue Noise. | Clément Foucault |
2017-06-04 | Eevee: Move Spherical Harmonics to a new Probe UBO. | Clément Foucault |
2017-06-04 | Eevee: Material code refactor. | Clément Foucault |