Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-03-08EEVEE: Use Fullscreen maxZBuffer instead of halfresClément Foucault
2021-02-20Cleanup: doxygen sectionsCampbell Barton
2021-02-13EEVEE: Update Offline LUTClément Foucault
2021-02-13EEVEE: Update LUT GGX generation shaderClément Foucault
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-02-01Fix T81177 EEVEE: Missing shadow if last material has no shadowClément Foucault
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-10-27Cleanup: use over-line for doxy commentsCampbell Barton
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-02Fix T77686: EEVEE environment pass with film transparencyJeroen Bakker
2020-06-29Fix T73892: EEVEE Viewport Render Ignores Render As WireJeroen Bakker
2020-06-24Fix T78215 EEVEE: incorrect Render Passes results when using motion blurClément Foucault
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-06-05Cleanup: spellingCampbell Barton
2020-06-03Cleanup: DRW: Remove persistent uniform functionsClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-05-14Fix T75908: Sculpt GPU Batches + Render ArtifactsJeroen Bakker
2020-04-23Fix T72506 EEVEE: Collection Holdout propagates accross material instancesClément Foucault
2020-04-22Fix T75981: crash in sculpt mode with mesh that used to have multiple materialsBrecht Van Lommel
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macroDalai Felinto
2020-03-27Cleanup: add iterator macros to clang-formatCampbell Barton
2020-03-25Alpha hash support for hair in EEveeJoe Eagar
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-12Fix T74392: HDRI preview spheres appear in render passes and reflectionsJeroen Bakker
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2020-03-06CodeCleanup: eevee_materials Use Struct AssignmentsJeroen Bakker
2020-03-05EEVEE: Render Passes BlendingJeroen Bakker
2020-02-27Cleanup: split off hair cache function for reusabilityBrecht Van Lommel
2020-02-25Cleanup: removed runtime errorJeroen Bakker
2020-02-25EEVEE: Lookdev: Add support for partially blurred backgroundClément Foucault
2020-02-21EEVEE: Render PassesJeroen Bakker
2020-02-18EEVEE: Fix default material disappearing when SSRefraction is enabledClément Foucault
2020-02-06Cleanup: refactor default materials and shader nodesBrecht Van Lommel
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
2020-01-28Merge remote-tracking branch 'origin/blender-v2.82-release'Sybren A. Stüvel
2020-01-28Fix T72593 Blender crashes when modifier change the material countClément Foucault
2020-01-17DRW: Use USHORT for vertex color and upload them in linear color to the GPUClément Foucault
2019-10-29Fix T69468 EEVEE: Collections Holdout Button in Outliner Is IgnoredClément Foucault
2019-10-29Fix T71050 EEVEE: Light Path Node broken in 2.81Clément Foucault
2019-10-07Fix T67753 EEVEE: Crash using transparent shadows with default materialClément Foucault