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AgeCommit message (Expand)Author
2022-10-26Fix T101925: sculpt color painting not updating with Cycles viewport renderBrecht Van Lommel
2022-10-19Fix T101896 Eevee: Custom object properties don't work in shader for Curves o...Clément Foucault
2022-10-16Fix T99450: Animated Holdout not updating on frame changeLukas Stockner
2022-10-11Sculpt: Fix mask from cavity not redrawing viewport with modifiersJoseph Eagar
2022-10-07DRW: Move CameraTexCoFactors to engine specific storageClément Foucault
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-08-17Metaball: Evaluate metaball objects as mesh componentsHans Goudey
2022-05-07Fix T97796 EEVEE: Regression: Alpha clipped materials rendered as alpha hashedClément Foucault
2022-04-27Metal: GLSL Compatibility - Hosting default uniform values.Jason Fielder
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-14Curves: Split curve EEVEE/workbench functions from particle hairHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-11-19Fix T92682: EEVEE motion blur crash with curve objectsHans Goudey
2021-09-24Cleanup: clang formatPhilipp Oeser
2021-09-24Hair Info Length AttributeJeroen Bakker
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-05-19Materials: support changing materials during evaluationJacques Lucke
2021-05-05Fix T86823 Eevee: refraction depth shared between different materialsClément Foucault
2021-05-05Fix T86037 EEVEE: SSR option changes render passes resultClément Foucault
2021-04-23Fix T78845: Eevee wrong material selection.Jeroen Bakker
2021-04-20Fix T87440 EEVEE: Specular Light Viewport Render Pass wrong behaviorClément Foucault
2021-03-10EEVEE: ScreenSpaceReflections: Improve hit qualityClément Foucault
2021-03-08EEVEE: Use Fullscreen maxZBuffer instead of halfresClément Foucault
2021-02-20Cleanup: doxygen sectionsCampbell Barton
2021-02-13EEVEE: Update Offline LUTClément Foucault
2021-02-13EEVEE: Update LUT GGX generation shaderClément Foucault
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-02-01Fix T81177 EEVEE: Missing shadow if last material has no shadowClément Foucault
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-10-27Cleanup: use over-line for doxy commentsCampbell Barton
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-02Fix T77686: EEVEE environment pass with film transparencyJeroen Bakker
2020-06-29Fix T73892: EEVEE Viewport Render Ignores Render As WireJeroen Bakker
2020-06-24Fix T78215 EEVEE: incorrect Render Passes results when using motion blurClément Foucault
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-06-05Cleanup: spellingCampbell Barton
2020-06-03Cleanup: DRW: Remove persistent uniform functionsClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-05-14Fix T75908: Sculpt GPU Batches + Render ArtifactsJeroen Bakker