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AgeCommit message (Expand)Author
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-08Cleanup: comments causing bad clang-format outputCampbell Barton
2018-12-30Cleanup: remove non-existing function declarationsCampbell Barton
2018-12-24Fix/cleanup another bunch of UI messages issues.Bastien Montagne
2018-11-16Fix crash when rendering a scene first and then goes to eevee preview modes a...mano-wii
2018-11-15Eevee: Add Filter Quality settingClément Foucault
2018-11-15Eevee: Add Glossy Reflection clampingClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-12Eevee: Fix ESM not working after a certain distanceClément Foucault
2018-11-08Eevee: Add partial support for the Light Path NodeClément Foucault
2018-10-31Eevee: Implement Overscan optionClément Foucault
2018-10-28Eevee: Implement jittered soft shadowmapClément Foucault
2018-10-26Eevee: SSS: Fix issue with mac and stencil buffer blittingClément Foucault
2018-10-23Eevee: Fix crash when bakingClément Foucault
2018-10-15Eevee: Fix Missing alpha when rendering with DOFClément Foucault
2018-09-20Fix build for MSVC: Remove trailing double semicolonDalai Felinto
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-11Eevee: Prepare for fullres tracingClément Foucault
2018-09-10Eevee: Depth of Feild: Fix ringing issue of background objectsClément Foucault
2018-07-30Viewport: use Filmic without scene exposure/gamma/curves for workbench.Brecht Van Lommel
2018-07-27Eevee: Fix assert when baking lightprobes.Clément Foucault
2018-07-20Eevee: Fix wrong SSR reprojection when switching orthographic viewClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault
2018-07-08Cleanup: rename 'ct' to 'len' for size varsCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (draw manager)Campbell Barton
2018-07-06Viewport: in Lookdev shading, disable scene lights and world by default.Brecht Van Lommel
2018-07-05Cleanup: flag checksCampbell Barton
2018-07-03Cleanup: typosCampbell Barton
2018-06-05Eevee: Improve load time.Clément Foucault
2018-06-02DRW: Make the Procedural hair update part of the drawmanager.Clément Foucault
2018-06-02Eevee: Cleanup unused GhashClément Foucault
2018-06-02Eevee: Hair: Make hairs visible even if the show emitter option is disabled.Clément Foucault
2018-05-30Eevee: Add support for new Hair geometry system.Clément Foucault
2018-05-29EEVEE: LookDev fadeout to the world horizon colorJeroen Bakker
2018-05-29EEVEE: LookDev use_scene_light draw optionJeroen Bakker
2018-05-29EEVEE: LookDev overlays enablingJeroen Bakker
2018-05-28Rename EEVEE visibility group > collectionDalai Felinto
2018-05-28EEVEE: LookDev storage list wrongly usedJeroen Bakker
2018-05-28EEvEE: LookDevJeroen Bakker
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-24Cycles/Eevee: Implement disk and ellipse shapes for area lampsLukas Stockner
2018-05-18Collections and groups unificationBrecht Van Lommel
2018-05-17Move EEVEE properties into sceneDalai Felinto
2018-05-13Eevee: Depht Of Field: Merge Scatter passes together.Clément Foucault
2018-05-13Eevee: Depth of field: Smooth out bokeh shape.Clément Foucault