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AgeCommit message (Expand)Author
2018-05-17Move EEVEE properties into sceneDalai Felinto
2018-05-16Shader Node Editor: Add Closure to RGB convertion node.Clément Foucault
2018-05-053D Viewport: move overlay settings from collections to 3D viewport.Brecht Van Lommel
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-03-25DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_refClément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-16Code cleanup: fix various compiler warnings on clang/macOS.Brecht Van Lommel
2018-03-10Eevee: Make use of the new view matrix UBO.Clément Foucault
2018-01-22Eevee: SSR: Optimize the AO out when not enabled.Clément Foucault
2018-01-22Eevee: Put all constant uniforms in a global UBO.Clément Foucault
2018-01-17Cleanup: replace BLI_dynstr w/ BLI_string_joinNCampbell Barton
2018-01-17Revert "Fix use-after free in DRW_shader_create_with_lib"Campbell Barton
2018-01-17DRW: Codestyle refactor: Use macro to create shader libs.Clément Foucault
2018-01-16Eevee: AO: Removes samples and denoise options.Clément Foucault
2018-01-16Eevee: SSR: Derive the brdf bias from the trace quality.Clément Foucault
2018-01-16Eevee: SSR: Enhance the halfres raytrace.Clément Foucault
2018-01-16Eevee: SSR: Optimise Texture fetches and solve noise issue.Clément Foucault
2018-01-16Eevee: SSR: Remove ray count and use integer texture for hit coord.Clément Foucault
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-20Cleanup: line length, right shiftCampbell Barton
2017-11-20Cleanup: BLI headers firstCampbell Barton
2017-11-11GPUFramebuffer: Add possibility to blit stencil buffer.Clément Foucault
2017-11-01Eevee: Fix refraction & alpha blend object disapearingClément Foucault
2017-11-01Eevee: Effects: Split each effect in it's own file.Clément Foucault