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AgeCommit message (Expand)Author
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2021-07-21Cleanup: replace BLI_assert(0 && "text") with BLI_assert_msgCampbell Barton
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-03-03EEVEE: SSS: Fix light leaking bewteen object at different depthsMikhail
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-09-07EEVEE: Shaders testsJeroen Bakker
2020-09-05Cleanup: spellingCampbell Barton
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-06-24Fix T78215 EEVEE: incorrect Render Passes results when using motion blurClément Foucault
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-06-02GPU: Texture: Replace internal sampler state by explicit state objectClément Foucault
2020-05-29EEVEE: Fix memory leak when using SSS render pass.Clément Foucault
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2020-02-21EEVEE: Render PassesJeroen Bakker
2019-11-28EEVEE: Viewport RenderpassesJeroen Bakker
2019-11-27EEVEE: Renderlayer artifactsJeroen Bakker
2019-09-19Cleanup: spellingCampbell Barton
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-06-17DRW: Make stencil state clearer and distinctClément Foucault
2019-05-28Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarityClément Foucault
2019-05-17Cleanup: Eevee: Use DRW_PASS_CREATE macro when possibleClément Foucault
2019-05-17Cleanup: DRW: Remove uneeded DRWState valuesClément Foucault
2019-05-17Eevee: Remove the Subsurface Render checkboxClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-15Fix T63284: Eevee: Crash when subsurface pass is enabledClément Foucault
2019-03-20Fix T60190 Z-fighting with (Culled) BackfaceClément Foucault
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-11Fix: Eevee SSS not rendering as expectedClément Foucault
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2018-10-26Eevee: SSS: Fix issue with mac and stencil buffer blittingClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-05-25Fix eevee render settings not workingDalai Felinto
2018-05-17Move EEVEE properties into sceneDalai Felinto
2018-05-11Cleanup: use 'uint' in draw managerCampbell Barton
2018-05-053D Viewport: move overlay settings from collections to 3D viewport.Brecht Van Lommel
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-03-25DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_refClément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault