Age | Commit message (Expand) | Author |
---|---|---|
2021-03-10 | EEVEE: GGX: Use distribution of visible normal for sampling | Clément Foucault |
2021-02-13 | EEVEE: Update LUT GGX generation shader | Clément Foucault |
2020-09-07 | EEVEE: Shaders tests | Jeroen Bakker |
2020-07-30 | EEVEE: GLSL refactor/cleanup | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-04-22 | Cleanup: trailing spaces | Campbell Barton |
2017-04-18 | Eevee: Introduction of world preconvolved envmap. | Clément Foucault |