Age | Commit message (Expand) | Author |
---|---|---|
2022-02-03 | EEVEE: Fix shader compilations issues, resource bindings & naming | Clément Foucault |
2022-02-01 | EEVEE: Use GPUShaderCreateInfo | Clément Foucault |
2021-04-09 | EEVEE: Sampling: Add UBO containing LDS random numbers | Clément Foucault |
2021-04-08 | EEVEE: Depth Of Field: Add back post process depth of field. | Clément Foucault |