Age | Commit message (Expand) | Author |
---|---|---|
2022-02-20 | EEVEE: Shadow: Revisit the cache system | Clément Foucault |
2022-02-02 | EEVEE: Finish implementing GPUShaderCreateInfo and fix compilation | Clément Foucault |
2021-12-10 | EEVEE: Shadow: Add defrag shader and page debug buffer generator | Clément Foucault |
2021-12-08 | EEVEE: Shadow: Add depth scan for tile tagging | Clément Foucault |
2021-12-05 | EEVEE: Shadow: Add LOD system for punctual shadows | Clément Foucault |
2021-11-19 | EEVEE: Shadow: New virtual shadowmap sampling | Clément Foucault |
2021-11-09 | EEVEE: Shadow: Implement Virtual Shadowmapping | Clément Foucault |
2021-10-08 | EEVEE: Transmittance: Add back light transmittance | Clément Foucault |
2021-04-27 | EEVEE: Shadow: Add back soft shadows support | Clément Foucault |
2021-04-26 | EEVEE: Shadow: Simplify the shadow module | Clément Foucault |
2021-04-23 | EEVEE: Shadow: Add Point light shadows support back | Clément Foucault |