Age | Commit message (Expand) | Author |
---|---|---|
2022-02-03 | EEVEE: Fix more shader issues | Clément Foucault |
2022-02-03 | EEVEE: Fix shader compilations issues, resource bindings & naming | Clément Foucault |
2022-02-02 | EEVEE: Finish implementing GPUShaderCreateInfo and fix compilation | Clément Foucault |
2022-02-01 | EEVEE: Use GPUShaderCreateInfo | Clément Foucault |
2021-11-05 | EEVEE: Subsurface: Small optimisation & fix comparison | Clément Foucault |
2021-11-05 | EEVEE: Deffered: Change normal packing for better negative normals | Clément Foucault |
2021-11-05 | EEVEE: Subsurface: Fix issue cause by HiZ mipmaps | Clément Foucault |
2021-10-24 | EEVEE: Port back HiZbuffer | Clément Foucault |
2021-10-08 | EEVEE: Subsurface Scattering: New implementation | Clément Foucault |