Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-03-18EEVEE: Raytracing: Add back denoising stepClément Foucault
2022-03-16EEVEE: Refactor indirect lighting pipeline to use computeClément Foucault
2022-02-15EEVEE: Fix some GL errors and missing bindsClément Foucault
2022-02-09EEVEE: Disable raytracingClément Foucault
2022-02-03EEVEE: Fix shader compilations issues, resource bindings & namingClément Foucault
2022-02-02EEVEE: Finish implementing GPUShaderCreateInfo and fix compilationClément Foucault
2022-02-01EEVEE: Use GPUShaderCreateInfoClément Foucault
2021-12-04EEVEE: Light: Merge ShadowData into LightDataClément Foucault
2021-12-04EEVEE: Light: Port light culling to GPUClément Foucault
2021-11-19EEVEE: Shadow: New virtual shadowmap samplingClément Foucault
2021-11-09EEVEE: Shadow: Implement Virtual ShadowmappingClément Foucault
2021-11-05EEVEE: Forward: Support raytracingClément Foucault
2021-11-05EEVEE: Raytracing: Add back screen space raytracingClément Foucault
2021-10-08EEVEE: Transmittance: Add back light transmittanceClément Foucault
2021-07-20EEVEE: Fix compilation on OSX platformClément Foucault
2021-07-19EEVEE: GBuffer: Change layoutClément Foucault
2021-06-20EEVEE: Add back refraction support for lightprobesClément Foucault
2021-06-20EEVEE: Cleanup: Replace lighting evaluation macro by functionsClément Foucault
2021-06-06EEVEE: FowardPass: Fix closure sampling, add emission & fix transparencyClément Foucault
2021-06-06EEVEE: ForwardPass: Add lightprobe support & fix pipeline selectionClément Foucault
2021-05-23EEVEE: Material: Use weight to random sample closure per typesClément Foucault
2021-05-21GPU/EEVEE: Refactor codegen and nodetree supportClément Foucault
2021-05-18EEVEE: Material: Add basic material logicClément Foucault
2021-05-03EEVEE: Implementation of volume renderingClément Foucault