Age | Commit message (Expand) | Author |
---|---|---|
2022-02-03 | EEVEE: Fix more shader compilation issues | Clément Foucault |
2022-02-01 | EEVEE: Use GPUShaderCreateInfo | Clément Foucault |
2021-07-01 | EEVEE: Hair: Add back shaded hair support | Clément Foucault |
2021-06-15 | EEVEE: Port back barycentric coordinates. | Clément Foucault |
2021-06-08 | EEVEE: GPencil: Finish geometry support | Clément Foucault |
2021-05-24 | EEVEE: GPencil: Add basic support for gpencil geometry | Clément Foucault |
2021-05-23 | EEVEE: Material: Use weight to random sample closure per types | Clément Foucault |
2021-05-21 | GPU/EEVEE: Refactor codegen and nodetree support | Clément Foucault |
2021-05-18 | EEVEE: Material: Add basic material logic | Clément Foucault |
2021-05-03 | EEVEE: Implementation of volume rendering | Clément Foucault |