Age | Commit message (Expand) | Author |
---|---|---|
2018-03-12 | Eevee: SSS: Fix compilation error. | Clément Foucault |
2018-02-01 | Eevee: Render: Add Subsurface Pass support. | Clément Foucault |
2018-01-22 | Eevee: Put all constant uniforms in a global UBO. | Clément Foucault |
2018-01-16 | Eevee: Add macro to sample noise in utilTex. | Clément Foucault |
2017-11-25 | Eevee: SSS: Add separated Albedo option. | Clément Foucault |
2017-11-22 | Eevee : SSS : Add Translucency support. | Clément Foucault |
2017-11-14 | Eevee: SSS: Add Quality settings. | Clément Foucault |
2017-11-14 | Eevee: Initial Separable Subsurface Scattering implementation. | Clément Foucault |