Age | Commit message (Expand) | Author |
---|---|---|
2017-08-18 | Implement control strands generation for basic hair types along surface normals. | Lukas Tönne |
2017-08-14 | Hair drawing data based on the new DNA hair groups. | Lukas Tönne |
2017-08-06 | Prototype hair deformers for generated detail like clumping and curling. | Lukas Tönne |
2017-08-03 | Use a 2D texture for the hair interpolation data instead of 1D for larger num... | Lukas Tönne |
2017-08-02 | Moved the hair fiber shader from strand edit mode into Eevee. | Lukas Tönne |