Age | Commit message (Expand) | Author |
---|---|---|
2017-05-20 | Eevee: Initial implementation of exponential shadowmaps | Clément Foucault |
2017-05-20 | Eevee: Move cube shadows to octahedron shadowmaps. | Clément Foucault |
2017-05-20 | Eevee: optimize vertex shader for probe and shadows. | Clément Foucault |
2017-04-20 | Eevee: Do shadow cube render in one pass. | Clément Foucault |
2017-04-18 | Eevee: Introduction of world preconvolved envmap. | Clément Foucault |
2017-04-10 | Eevee: First Shadows implementation | Clément Foucault |