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AgeCommit message (Expand)Author
2021-03-08EEVEE: RenderPass: Improve AO pass if screen space radius is smallClément Foucault
2021-03-08EEVEE: Occlusion: Use ScreenSpaceRay for iterationClément Foucault
2021-03-08EEVEE: Sampling: Split hemisphere sampling just like GGXClément Foucault
2021-03-08EEVEE: SSRayTrace: Cleanup/RefactorClément Foucault
2021-03-08EEVEE: Use Fullscreen maxZBuffer instead of halfresClément Foucault
2021-03-04Fix T86042 EEVEE: incorrect irradiance bakeClément Foucault
2021-03-03EEVEE: SSS: Fix light leaking bewteen object at different depthsMikhail
2021-03-03EEVEE: SSR: Check reflection ray against geometric normalClément Foucault
2021-03-03EEVEE: Add ensure_valid_reflection to glossy closuresClément Foucault
2021-03-02EEVEE: Fix incorrect volumetric light shadowingClément Foucault
2021-02-22Fix T85720 EEVEE: Contact shadows do not appear when enabling SSRClément Foucault
2021-02-21Cleanup: EEVEE: Rename variable named sample because ...Clément Foucault
2021-02-21Cleanup: EEVEE: Rename aperture to cone angle when it make senseClément Foucault
2021-02-21Cleanup: EEVEE: Use P and vP instead of worldPosition and viewPositionClément Foucault
2021-02-21Cleanup: EEVEE: Use P for world position instead of WClément Foucault
2021-02-21Cleanup: EEVEE: change cameraVec macro to cameraVec(P)Clément Foucault
2021-02-21EEVEE: Ambient Occlusion Node: Support inverted and distance parametersClément Foucault
2021-02-21EEVEE: Planar Reflections: Fix regressionClément Foucault
2021-02-21EEVEE: Ambient Occlusion: RefactorClément Foucault
2021-02-15Fix T85633: Misspelling of "neighborhood" in descriptionHans Goudey
2021-02-13EEVEE: Change cubemap roughness fitClément Foucault
2021-02-13EEVEE: Update LUT GGX generation shaderClément Foucault
2021-02-13EEVEE: Fix incorrect fresnel function.Clément Foucault
2021-02-13EEVEE: Refactor closure_lit_lib.glslClément Foucault
2021-02-13EEVEE: Depth of field: New implementationClément Foucault
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-04Cleanup: docy comments beginning with '/**' don't end with '**/'Campbell Barton
2020-12-14Eevee: Add Volume Transmittance to Color Render Passes.Jeroen Bakker
2020-12-11Cleanup: trailing spaceCampbell Barton
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-19Cleanup: Grammar: "Allow to" vs gerund missed in last commitHans Goudey
2020-11-17Fix T77561 EEVEE: Refraction BSDF is using world probe during glossy bakeClément Foucault
2020-11-05Fix T81752 EEVEE: Camera Motion Blur is not blending steps properlyClément Foucault
2020-10-23Fix T81942 EEVEE: Reflection Plane glitch with low clip distancesClément Foucault
2020-10-22Fix T77658 EEVEE: Reflection Plane partially missing reflectionsClément Foucault
2020-10-21EEVEE: Screen Space Reflection: Improve contact reflectionsClément Foucault
2020-10-21EEVEE: Screen Space Raytrace: Fix unreported banding artifactsClément Foucault
2020-10-20EEVEE: Screen Space Reflection: Improve self intersection cases.Clément Foucault
2020-10-20EEVEE: Screen Space Reflection: Fix undefined behavior with invalid LODClément Foucault
2020-10-19Spelling: Loose Versus LoseHarley Acheson
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-10-16EEVEE: SSR: Fix unreported smoothstep instability when border factor is 0Clément Foucault
2020-10-07Fix T81254: Incorrect calculation of EEVEE Transmittance VolumetricsJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-19EEVEE: Add support for GGX Multi-scatterClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-10Cleanup: spellingCampbell Barton
2020-09-07EEVEE: Shaders testsJeroen Bakker