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AgeCommit message (Expand)Author
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-17Physically based defaults for Eevee Bloom and ShutterClément Foucault
2019-01-03Cleanup: preprocessor indentationCampbell Barton
2018-12-17Eevee: Change Bent normal calculationClément Foucault
2018-11-20Fix T57891: Radius of strip hair doesn't scale with object scaleClément Foucault
2018-11-19EEVEE: Cleanup: default_world_frag.glslmano-wii
2018-11-16Eevee: SSR: Only fade based on reflected pixel positionClément Foucault
2018-11-16Cleanup: removes unused varyingsmano-wii
2018-11-16Minor edits in `effect_ssr_frag.glsl`mano-wii
2018-11-16Cleanup: remove unused variablemano-wii
2018-11-15Eevee: Add Glossy Reflection clampingClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Irradiance Grid: Make the influence shape corners roundClément Foucault
2018-11-15Eevee: Cleanup & small optimizationClément Foucault
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-15Eevee: Optimisation: Bypass light power calculation when not neededClément Foucault
2018-11-15Eevee: Make sun power match cycles better.Clément Foucault
2018-11-15Cleanup: Double semicolon at the end of lineSergey Sharybin
2018-11-13Fix T57708: Crash on Eevee rendering with SSR enabled.mano-wii
2018-11-12Eevee: Fix ESM not working after a certain distanceClément Foucault
2018-11-08Eevee: Add partial support for the Light Path NodeClément Foucault
2018-11-08Eevee: Fix refraction materialsClément Foucault
2018-11-07Eevee: Improve Hashed Alpha transparency by reducing noise sizeClément Foucault
2018-11-07Eevee: Support monochromatic Transparent BSDF correctlyClément Foucault
2018-11-01Eevee: Opti: Irradiance: Remove sqrt and max on backface testClément Foucault
2018-10-31Eevee: Cleanup: Remove TODOs about MSMClément Foucault
2018-10-28Eevee: Fix contact shadow creating to overshadowingClément Foucault
2018-10-20Fix Eevee Reflection CubeMap and Irradiance Volume on some Intel gpusmano-wii
2018-10-19Fix shadows of sun type lights on some Intel gpusmano-wii
2018-10-17Eevee: Fix error when using texture coordinate on world shadersClément Foucault
2018-10-15Eevee: Fix Missing alpha when rendering with DOFClément Foucault
2018-10-09Eevee: Volume: Fix incorrect Light intensity compared to cyclesClément Foucault
2018-09-20Eevee: Implement Wireframe NodeClément Foucault
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-17Eevee: Fix shader linking error with volumetric shadersClément Foucault
2018-09-11Eevee: Prepare for fullres tracingClément Foucault
2018-09-11Eevee: Fix downsampling shader with textureGatherClément Foucault
2018-09-10Eevee: Cleanup DoF implementationClément Foucault
2018-09-10Eevee: Depth of Feild: Fix ringing issue of background objectsClément Foucault
2018-09-03Eevee: Fix missing meshes on Win + Intel HD 530/540Clément Foucault
2018-08-14GPUShader: Fix previous "old Nvidia" fix commitClément Foucault
2018-08-14Fix T55802 shader compile bug with texture gather on old Nvidia cardClément Foucault
2018-08-08Eevee: Fix Clearcoat intensityClément Foucault
2018-08-08Eevee: Use "constant folding" for the principle shaderClément Foucault
2018-08-03Eevee: Fix assert with hair drawingClément Foucault
2018-08-02Eevee: Fix missing UBO binds.Clément Foucault
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-05Cleanup: flag checksCampbell Barton
2018-07-04Eevee: Fix incorrect padding in octahedral mappingClément Foucault