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AgeCommit message (Expand)Author
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-29Fix T61129 Eevee: alpha texture shadow bugClément Foucault
2019-03-27Fix T62862 Eevee: Glitchy reflections in ortographic viewClément Foucault
2019-03-25Cleanup: styleCampbell Barton
2019-03-22Eevee: CleanupClément Foucault
2019-03-22Revert "Fix T62621 object scale changes tangent node output in Eevee"Clément Foucault
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-16Fix T60803 Artifacts with SSR + Reflection Plane + 0 roughnessClément Foucault
2019-03-16Fix T55620 Artifacts with SSR and planar reflectionClément Foucault
2019-03-16Fix T62621 object scale changes tangent node output in EeveeClément Foucault
2019-03-16Eevee: DOF: Optimization: Move some operations out of the shaderClément Foucault
2019-03-16Fix T61857 Eevee DOF not working if the camera is in orthographic modeClément Foucault
2019-03-14Fix T58793: Volumetric Clouds in Eevee not working | MacOsClément Foucault
2019-03-13Fix T60005: Eevee: Volume material doen't write alphaClément Foucault
2019-03-13Fix T60802 Eevee: No diffuse when using Clearcoat + Add shaderClément Foucault
2019-03-13Fix T60902 Eevee: Environment texture partially visible on transp. renderClément Foucault
2019-03-12Eevee: Planar Ref.: Invert view matrix to remove triangle front face flipClément Foucault
2019-03-11Eevee: Update LTC codeClément Foucault
2019-02-27Cleanup: file rename lamp -> lightCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-20EEVEE Shader comments: Explain why material gets darkened when using mix shaderDalai Felinto
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-17Physically based defaults for Eevee Bloom and ShutterClément Foucault
2019-01-03Cleanup: preprocessor indentationCampbell Barton
2018-12-17Eevee: Change Bent normal calculationClément Foucault
2018-11-20Fix T57891: Radius of strip hair doesn't scale with object scaleClément Foucault
2018-11-19EEVEE: Cleanup: default_world_frag.glslmano-wii
2018-11-16Eevee: SSR: Only fade based on reflected pixel positionClément Foucault
2018-11-16Cleanup: removes unused varyingsmano-wii
2018-11-16Minor edits in `effect_ssr_frag.glsl`mano-wii
2018-11-16Cleanup: remove unused variablemano-wii
2018-11-15Eevee: Add Glossy Reflection clampingClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Irradiance Grid: Make the influence shape corners roundClément Foucault
2018-11-15Eevee: Cleanup & small optimizationClément Foucault
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-15Eevee: Optimisation: Bypass light power calculation when not neededClément Foucault
2018-11-15Eevee: Make sun power match cycles better.Clément Foucault
2018-11-15Cleanup: Double semicolon at the end of lineSergey Sharybin
2018-11-13Fix T57708: Crash on Eevee rendering with SSR enabled.mano-wii
2018-11-12Eevee: Fix ESM not working after a certain distanceClément Foucault
2018-11-08Eevee: Add partial support for the Light Path NodeClément Foucault
2018-11-08Eevee: Fix refraction materialsClément Foucault
2018-11-07Eevee: Improve Hashed Alpha transparency by reducing noise sizeClément Foucault
2018-11-07Eevee: Support monochromatic Transparent BSDF correctlyClément Foucault
2018-11-01Eevee: Opti: Irradiance: Remove sqrt and max on backface testClément Foucault
2018-10-31Eevee: Cleanup: Remove TODOs about MSMClément Foucault
2018-10-28Eevee: Fix contact shadow creating to overshadowingClément Foucault
2018-10-20Fix Eevee Reflection CubeMap and Irradiance Volume on some Intel gpusmano-wii