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AgeCommit message (Expand)Author
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-09-07EEVEE: Shadows: Fix incorrect shadowing near point lights sourceClément Foucault
2019-09-06EEVEE: Fix Ambient Occlusion on backfacesClément Foucault
2019-09-06Viewport Shading: StudioLight IntensityJeroen Bakker
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-08-14Eevee: Fix: Regression when using ssr and default shaderClément Foucault
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
2019-08-14Eevee: Add support for the holdout nodeClément Foucault
2019-08-14Eevee: Improve Transparent BSDF behaviorClément Foucault
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-07-31Spelling fixes in comments and descriptions, patch by luzpazBrecht Van Lommel
2019-07-09Fix T65761 Eevee: SSRefraction not working on first sampleClément Foucault
2019-07-08Fix T61129 Eevee: alpha texture shadow bugClément Foucault
2019-07-01Fix T65771 Eevee: Volume Emission not working if density is zeroClément Foucault
2019-07-01Fix T66292: Alpha Blend transparency glitches with volumeClément Foucault
2019-06-27Eevee: Make use of dual source blending for volumetric resolveClément Foucault
2019-06-18Fix T65631 Eevee: Translucent shader broken in Eevee when AO is enabledClément Foucault
2019-06-14Eevee: Fix Contact shadows with Translucent BSDFClément Foucault
2019-06-14Fix T65647 EEVEE: Contact shadows "Softness" settings darkens objectsClément Foucault
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-06-07Eevee: Try to fix NaN caused by normal maps + bentnormalsClément Foucault
2019-06-06Fix T63701 Eevee: High Volumetric end distance darkens the imageClément Foucault
2019-06-05Fix T65118 Eevee: NaN when using bent normalsClément Foucault
2019-06-05Fix T65298 Eevee: Principled BSDF doesn't use specular with metalsClément Foucault
2019-06-04Fix T65378 Eevee: Glitches in ESM shadowmappingClément Foucault
2019-06-04Eevee: Merge shadow map processing into one drawcall per lightClément Foucault
2019-06-03Cleanup: style, use braces in drawCampbell Barton
2019-05-28Fix T64123 Eevee: Reflections Not Visible On Alpha Clip MaterialsClément Foucault
2019-05-22Eevee: Make lookdev shader use common_view_libClément Foucault
2019-05-22Eevee: Make Planar reflections work with the new DRWView systemClément Foucault
2019-05-17Eevee / Workbench: Fix hair normalsClément Foucault
2019-05-17Cleanup: Eevee: Remove custom volumetric matrixClément Foucault
2019-05-17Eevee: Remove the Volumetric Render checkboxClément Foucault
2019-05-16EEVEE: Intel Shader Compiler BugJeroen Bakker
2019-05-14Cleanup: DRW: Move ModelMatrix declaration to common_view_libClément Foucault
2019-05-14Cleanup: Eevee: Make planar downsampling not use instance drawingClément Foucault
2019-05-10DRW: Remove ModelViewMatrix UsageClément Foucault
2019-05-10Eevee: Update matrices operations to not use combined matricesClément Foucault
2019-05-10Cleanup: DRW: Renaming of glsl utility macrosClément Foucault
2019-05-09Fix T64158 Eevee: Mixed SSS shader becomes brighter and brighterClément Foucault
2019-05-08DRW: Remove WorldNormalMatrixClément Foucault
2019-05-08Eevee: Remove uneeded normalizationClément Foucault
2019-05-04Cleanup: Eevee: Remove Flat normal shader variationClément Foucault
2019-05-01Eevee: Lookdev: Cleanup implementation & support for Bloom and TAAClément Foucault
2019-05-01Eevee: Add support for alpha background in viewportClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-30Fix T63393 Eevee: Specular Shader's Clear Coat does not functionClément Foucault
2019-04-26Fix T63784 Eevee : Black Diffuse with Principled BSDF and Mix ShaderClément Foucault
2019-04-21Fix T63698: Eevee crash after recent clang-format changesBrecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton