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AgeCommit message (Expand)Author
2019-05-14Cleanup: DRW: Move ModelMatrix declaration to common_view_libClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-14DRW: Refactor: Use DRWCall to accumulate per instance attributesClément Foucault
2019-05-14Eevee: Replace DRW_shgroup_empty_tri_batch_create by procedural callsClément Foucault
2019-05-14DRW: Make Instance count not a pointerClément Foucault
2019-05-14Cleanup: Eevee: Make planar downsampling not use instance drawingClément Foucault
2019-05-14Cleanup: DRW: Remove pointers to materialsClément Foucault
2019-05-13Cycles/Eevee: unify light strength and colorBrecht Van Lommel
2019-05-10DRW: Remove ModelViewMatrix UsageClément Foucault
2019-05-10Eevee: Update matrices operations to not use combined matricesClément Foucault
2019-05-10Cleanup: DRW: Renaming of glsl utility macrosClément Foucault
2019-05-09UI: rename Look Dev 'Ball' to 'Sphere'Campbell Barton
2019-05-09Fix T64158 Eevee: Mixed SSS shader becomes brighter and brighterClément Foucault
2019-05-08DRW: Remove WorldNormalMatrixClément Foucault
2019-05-08Eevee: Remove uneeded normalizationClément Foucault
2019-05-06Cleanup: Eevee/Workbench: Remove non-needed matrix inversionClément Foucault
2019-05-06Cleanup: Eevee: Remove comment about vcol support in sculpt modeClément Foucault
2019-05-04UI: Add Look Developer Balls Size optionGeorge Vogiatzis
2019-05-04Cleanup: Eevee: Remove Flat normal shader variationClément Foucault
2019-05-04Sculpt: Refactor draw manager sculpt drawing mechanismClément Foucault
2019-05-02Fix T63997 Weird z-fight during weight paintClément Foucault
2019-05-02Workbench,EEVEE: Viewport Render SamplesJeroen Bakker
2019-05-02Fix T63435 Incorrect fresnel and normals for hair strands on EEVEEClément Foucault
2019-05-02Cleanup: styleCampbell Barton
2019-05-01Eevee: Fix crash when rendering due to recent lookdev refactorClément Foucault
2019-05-01Eevee: Lookdev: Cleanup implementation & support for Bloom and TAAClément Foucault
2019-05-01Eevee: Add support for alpha background in viewportClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-30Fix T63393 Eevee: Specular Shader's Clear Coat does not functionClément Foucault
2019-04-27Cleanup: unused varsCampbell Barton
2019-04-26Fix T58966 Sculpted changes dissapear visually when selecting a second objectClément Foucault
2019-04-26Fix T63784 Eevee : Black Diffuse with Principled BSDF and Mix ShaderClément Foucault
2019-04-21Fix T63698: Eevee crash after recent clang-format changesBrecht Van Lommel
2019-04-21Cleanup: comments (mainly long lines)Campbell Barton
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-16ClangFormat: add comments to ignore formattingCampbell Barton
2019-04-15Fix T63284: Eevee: Crash when subsurface pass is enabledClément Foucault
2019-04-15Fix T63377: "Principled Volume" node not working anymore in EEVEEClément Foucault
2019-04-10Cleanup: order simple check before function callCampbell Barton
2019-04-04Fix T63108 Eevee: Wrong Reflection plane matrix if camera view is not centeredClément Foucault
2019-04-04Fix T63198 Eevee: Indirect lighting settings arent not updating in LookdevClément Foucault
2019-04-04Fix T63278 Eevee: LookDev: Volumetric on even if Scene World is offClément Foucault
2019-04-04EEVEE+Workbench: Show partsys in final renderingJeroen Bakker
2019-04-03Reset background alpha for probe rendering.Alexander Court
2019-04-02Fix T63211: Can't move camera in viewport while realtime render mode onSergey Sharybin
2019-04-02Cleanup: empty expression statement warningCampbell Barton
2019-03-29Eevee: Material: Decouple transparent shadows from blend modeClément Foucault
2019-03-29Fix T61129 Eevee: alpha texture shadow bugClément Foucault