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AgeCommit message (Expand)Author
2021-03-08EEVEE: RenderPass: Improve AO pass if screen space radius is smallClément Foucault
2021-03-08EEVEE: Occlusion: Use ScreenSpaceRay for iterationClément Foucault
2021-03-08EEVEE: Sampling: Split hemisphere sampling just like GGXClément Foucault
2021-03-08EEVEE: SSRayTrace: Cleanup/RefactorClément Foucault
2021-03-08EEVEE: Use Fullscreen maxZBuffer instead of halfresClément Foucault
2021-03-04Fix T86042 EEVEE: incorrect irradiance bakeClément Foucault
2021-03-03EEVEE: SSS: Fix light leaking bewteen object at different depthsMikhail
2021-03-03EEVEE: SSR: Check reflection ray against geometric normalClément Foucault
2021-03-03EEVEE: Add ensure_valid_reflection to glossy closuresClément Foucault
2021-03-02EEVEE: Fix incorrect volumetric light shadowingClément Foucault
2021-03-02Fix (unreported) light cache bake crashPhilipp Oeser
2021-03-02Fix error in rBb9e1cc931ee9Clément Foucault
2021-03-02Fix T86138 EEVEE: Bake Indirect Lighting crash in 2.93 with older filesClément Foucault
2021-03-02EEVEE: Depth of field: Do not shrink highlights when using overblurClément Foucault
2021-03-01Cryptomatte: Flexible Definition of CryptomatteLayers.Jeroen Bakker
2021-02-25Fix T85959 EEVEE: DOF with "Jitter Camera" brokenClément Foucault
2021-02-24Cleanup: CryptomatteLayer structure.Jeroen Bakker
2021-02-24Cleanup: spellingCampbell Barton
2021-02-22Fix T85609 EEVEE: Viewport "vibrates" when mouse input is activeClément Foucault
2021-02-22Fix T85720 EEVEE: Contact shadows do not appear when enabling SSRClément Foucault
2021-02-21Fix T85714 Crash when Viewport Rending an image using EEVEE.Clément Foucault
2021-02-21Fix T85603 EEVEE: Baking Indirect lighting crashes BlenderClément Foucault
2021-02-21Cleanup: EEVEE: Rename variable named sample because ...Clément Foucault
2021-02-21Cleanup: EEVEE: Rename aperture to cone angle when it make senseClément Foucault
2021-02-21Cleanup: EEVEE: Use P and vP instead of worldPosition and viewPositionClément Foucault
2021-02-21Cleanup: EEVEE: Use P for world position instead of WClément Foucault
2021-02-21Cleanup: EEVEE: change cameraVec macro to cameraVec(P)Clément Foucault
2021-02-21EEVEE: Ambient Occlusion Node: Support inverted and distance parametersClément Foucault
2021-02-21EEVEE: Planar Reflections: Fix regressionClément Foucault
2021-02-21Cleanup: EEVEE: Remove SSR variant with AOClément Foucault
2021-02-21EEVEE: Ambient Occlusion: RefactorClément Foucault
2021-02-20Cleanup: doxygen sectionsCampbell Barton
2021-02-18Merge branch 'blender-v2.92-release'Philipp Oeser
2021-02-18Fix flashing eevee render passes in viewportPhilipp Oeser
2021-02-17Cleanup: Abbreviate enums with 'UNSIGNED_' in the nameGermano Cavalcante
2021-02-17Cleanup: spellingCampbell Barton
2021-02-16Cleanup: spellingCampbell Barton
2021-02-15Cleanup: clang tidyJacques Lucke
2021-02-15Fix T85633: Misspelling of "neighborhood" in descriptionHans Goudey
2021-02-14Cleanup: spellingCampbell Barton
2021-02-13EEVEE: Change cubemap roughness fitClément Foucault
2021-02-13EEVEE: Update Offline LUTClément Foucault
2021-02-13EEVEE: Update LUT GGX generation shaderClément Foucault
2021-02-13EEVEE: Fix incorrect fresnel function.Clément Foucault
2021-02-13EEVEE: Refactor closure_lit_lib.glslClément Foucault
2021-02-13Cleanup: spellingCampbell Barton
2021-02-13EEVEE: Depth of field: New implementationClément Foucault
2021-02-10Cleanup: spellingCampbell Barton
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-02-06Cleanup: compare with zero for flag checksCampbell Barton