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AgeCommit message (Expand)Author
2017-12-04Cleanup: whitespaceCampbell Barton
2017-11-29Eevee: Fix default shader.Clément Foucault
2017-11-29Eevee engine: Cleanup, use lower case prefix for private functionsSergey Sharybin
2017-11-29Eevee: Cleanup, avoid unneeded gotoSergey Sharybin
2017-11-29Eevee: Cleanup, split long probe refresh functionSergey Sharybin
2017-11-29Eevee: Cleanup, avoid too much nested indentationSergey Sharybin
2017-11-29Eevee: Stop depsgraph update callback form allocating unneeded memorySergey Sharybin
2017-11-29Draw manager: Cleanup, namingSergey Sharybin
2017-11-29Eevee: Cleanup, namingSergey Sharybin
2017-11-29Draw manager: Cleanup, indentation in preprocessorSergey Sharybin
2017-11-29Draw manager: Listen to depsgraph's ID update callbacksSergey Sharybin
2017-11-29Eevee: Set engine data needs update to false when everything is up to dateSergey Sharybin
2017-11-25Eevee: Fix Defered AO definesClément Foucault
2017-11-25Eevee: Fix SSS mixing with transparent bsdfClément Foucault
2017-11-25Eevee: Add SSS support in probesClément Foucault
2017-11-25Eevee: SSS: Add separated Albedo option.Clément Foucault
2017-11-24Eevee: Fix SSR adding too much light.Clément Foucault
2017-11-24Eevee: Refactor of lit_surface_frag.glslClément Foucault
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-22Eevee : Fix error with volumetrics.Clément Foucault
2017-11-22Eevee : SSS : Add Translucency support.Clément Foucault
2017-11-20Cleanup: line length, right shiftCampbell Barton
2017-11-20Cleanup: BLI headers firstCampbell Barton
2017-11-19Eevee : Fix bug with SSS and SSR active node selectionClément Foucault
2017-11-14Eevee: SSS: Fix SSS with Add Shader node.Clément Foucault
2017-11-14Eevee: Add SSS objects to probe rendering.Clément Foucault
2017-11-14Fix Opengl Error with glBlitFramebufferClément Foucault
2017-11-14Eevee: SSS: Add Quality settings.Clément Foucault
2017-11-14Eevee: Initial Separable Subsurface Scattering implementation.Clément Foucault
2017-11-14GPUMaterial : Add sss_data to Closure struct.Clément Foucault
2017-11-11GPUFramebuffer: Add possibility to blit stencil buffer.Clément Foucault
2017-11-09Cleanup: Use full name for scene_layer in drawSergey Sharybin
2017-11-06Eevee: Remove uses of DRW_shgroup_call_dynamic_add_empty in shadows and probe...Clément Foucault
2017-11-01Eevee: Fix Black volumetrics.Clément Foucault
2017-11-01Eevee: Fix crash when using only 1 viewport sample + volumetricsClément Foucault
2017-11-01Eevee: Fix refraction & alpha blend object disapearingClément Foucault
2017-11-01Eevee: Remove unecessary planar_minmaxzClément Foucault
2017-11-01Eevee: Do not allocate minz buffer.Clément Foucault
2017-11-01Eevee: SSR: Use max lod on planar reflections.Clément Foucault
2017-11-01Eevee: Fix Bad AO on opaque refractive geometry.Clément Foucault
2017-11-01Eevee: Effects: Split each effect in it's own file.Clément Foucault
2017-11-01Eevee: Silence warningClément Foucault
2017-10-28Eevee: Volumetric: Fix Sun lamps not working.Clément Foucault
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27Eevee: Volumetrics: Add Volume object support.Clément Foucault
2017-10-27Eevee: Volumetrics: Request aditional frames when no TAA is enabled.Clément Foucault
2017-10-27Eevee: Volumetrics: Add volumetric support to alpha blended meshes.Clément Foucault
2017-10-27Eevee: Overhaul the volumetric system.Clément Foucault
2017-10-25Eevee: Fix T53095: Black cube on start and no material updatesClément Foucault
2017-10-12Eevee: Contact Shadows: Fix remaining artifacts.Clément Foucault