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AgeCommit message (Expand)Author
2022-04-28EEVEE: Add shader compilation progress in the viewportClément Foucault
2022-04-27Metal: GLSL Compatibility - Hosting default uniform values.Jason Fielder
2022-04-22Curves: Further split of curves draw code from particlesHans Goudey
2022-04-20Cleanup: spelling in commentsCampbell Barton
2022-04-20Cleanup: clang-formatCampbell Barton
2022-04-19Cleanup: GPUMaterial: Remove GPU_material_is_volume_shaderClément Foucault
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-19DRW: Centralize smoke domain texture managementClément Foucault
2022-04-18Cleanup: Clang tidyHans Goudey
2022-04-15EEVEE: Support disabling all lightprobe object contribution in viewportClément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-14Metal: GLSL shader compatibility 4th passJason Fielder
2022-04-14Metal: GLSL shader compatibility 3rd passJason Fielder
2022-04-14Cleanup: unused argument warningCampbell Barton
2022-04-14Cleanup: Further hair to curves renamingHans Goudey
2022-04-14Curves: Split curve EEVEE/workbench functions from particle hairHans Goudey
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-04-01Cleanup: Use const for bounding boxes where possibleHans Goudey
2022-03-30Metal: Adding alternative support for GPU_PRIM_TRI_FAN/LINE_LOOP For Metal ba...Jason Fielder
2022-03-30Metal: GLSL Shader compatibility 5Jason Fielder
2022-03-30Metal: GLSL Compatibility - explicit mat4_to_mat3 conversionJason Fielder
2022-03-25Cleanup: use count or num instead of nbrCampbell Barton
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-21Fix T96655: Bloom crashes EeveeHallam Roberts
2022-03-21Fix T96572: eevee crash with motion blur and stereoscopyJacques Lucke
2022-03-11Cleanup: use M_PI_2 and M_PI_4 where possibleHallam Roberts
2022-03-11Cleanup: fix source typos homogenous->homogeneousBrecht Van Lommel
2022-03-11Cleanup: fix source comment typosBrecht Van Lommel
2022-02-25GPUTexture: Use immutable storageClément Foucault
2022-02-24Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-24EEVEE: Fix crash when shadow caster count is reduced to 0.Clément Foucault
2022-02-22Merge branch 'blender-v3.1-release'Jacques Lucke
2022-02-22Fix T93784: text and curve objects have no motion blurJacques Lucke
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-27Render: move editor/render module to c++Jacques Lucke
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07Fix crash when switching back from render preview.Jeroen Bakker
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-12-07Cleanup: Fix various source typosluzpaz
2021-11-30Cleanup: clang-format, trailing spaceCampbell Barton
2021-11-30Cleanup: capitalize NOTE tagCampbell Barton
2021-11-23Merge branch 'blender-v3.0-release'Jacques Lucke
2021-11-23Fix T93297: incorrect eevee motion blur with geometry instancesJacques Lucke