Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-06-19Gawain API naming refactorCampbell Barton
Use consistent prefix for gawain API names as well as some abbreviations to avoid over-long names, see: D2678
2017-05-17Silence warnings in Mac (based on buildbot build report)Dalai Felinto
2017-05-08Cleanup: namingCampbell Barton
2017-05-05Implement overridable scene render settingsDalai Felinto
This add a new set of (possible) render settings that can be defined at the scene level and overridable at the scene layer level. Once we get workspaces we can either add workspace inbetween scene and scene layer evaluation. Or to replace layer settings, to avoid extra confusion to users. An example of this setting is "samples", as implemented now for the clay engine.
2017-05-04Draw Manager: Implement render info for external enginesDalai Felinto
This can be used by any engine actually. For example to give feedback regarding probe caching in Eevee, .... Unline master, we try to conciliate both the original viewport info (FPS, view name) and the render info. Note: I had to split the function in two because the camera alpha passepartout is handled inside the view3d_draw_region_info function. Review: Campbell Barton and Clement Foucault. Thanks to Sergey Sharybin and Pablo Vazquez for some of the design discussions.
2017-05-03Merge branch 'master' into blender2.8Lukas Stockner
2017-05-03Fix draw manager w/ cyclesCampbell Barton
8b2640f08 introduced the error, caused by external-engine needing depth mask to be disabled, which happened to be the case before changing state changing logic.
2017-05-02Workaround external engines with OpenGL renderingCampbell Barton
For now just do the OpenGL render and don't render using the engine. This is a slightly odd-use case since it makes more sense to do a regular render.
2017-05-02Draw Manager: No need of glScissor for external enginesDalai Felinto
2017-05-02Cycles integration with Draw ManagerDalai Felinto
We can now use object and other modes on top of Cycles. Since we are now always on "render_to_view" (old Rendered mode), the pause button is always visible.