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AgeCommit message (Expand)Author
2022-11-02Refactor: Rename Object->imat to Object->world_to_objectSergey Sharybin
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-09-09Cleanup: spelling in commentsCampbell Barton
2022-03-20GPencil: Port main object shader to ShaderCreateInfoClément Foucault
2022-03-11Cleanup: use M_PI_2 and M_PI_4 where possibleHallam Roberts
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-11-02Images: refactor how failed image load attempts are rememberedJacques Lucke
2021-05-19Materials: support changing materials during evaluationJacques Lucke
2021-04-14GPencil: Invert color offsetting for Single and Object modeAntonio Vazquez
2021-04-14Fix T87406: Stroke color when using object color modeFalk David
2021-01-04Cleanup: docy comments beginning with '/**' don't end with '**/'Campbell Barton
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-10-30GPencil: New material parameter to rotate textureAntonio Vazquez
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-18GPencil: Implement Holdout materialsAntonio Vazquez
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-26Cleanup: Image: Rename redundant enum for clarityClément Foucault
2020-07-26GPUTexture: Replace GL textarget enum by Image enumClément Foucault
2020-04-14Cleanup: Remove unused definesAntonio Vazquez
2020-04-14GPencil: Add missing 2.82 Random Layer color removed in refactorAntonio Vazquez
2020-03-11Cleanup: spellingCampbell Barton
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez