Age | Commit message (Expand) | Author |
---|---|---|
2020-02-24 | Overlay: Remove Xray dithering noise | Clément Foucault |
2020-02-11 | DRW: Color Management improvement | Clément Foucault |
2019-12-07 | UI: Custom Face Orientation Colors | Harley Acheson |
2019-12-05 | Overlay Engine: Armature: Use Wire AA on custom bone loose edges | Clément Foucault |
2019-12-05 | Overlay Engine: Fix bone outline antialiasing | Clément Foucault |
2019-12-05 | Overlay Engine: LightProbe: Simplify drawing of irradiance grid data | Clément Foucault |
2019-12-05 | Overlay Engine: Outline: Simplify drawing code | Clément Foucault |
2019-12-05 | Overlay Engine: Simplify outline rendering by using the antialiasing pass | Clément Foucault |
2019-12-03 | Overlay: Wireframe: Fix Edges not being culled correctly | Clément Foucault |
2019-12-02 | Overlay Engine: Wireframe: Remove geometry shader and fragment discard | Clément Foucault |
2019-12-02 | Overlay Engine: Refactor & Cleanup | Clément Foucault |