Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-07 | DRW: Remove screen_vecs | Clément Foucault | |
These were only a normalized copy of the XY axes of the inverse viewmat. But since the viewmatrix is always normalized we can use it directly. | |||
2022-06-02 | Cleanup: DRW: Added overlay_ prefix to all *.glsl files in overlay/shaders | Clément Foucault | |
This is needed to avoid potential naming collision with other engines |