Age | Commit message (Expand) | Author |
---|---|---|
2019-12-05 | Overlay Engine: LightProbe: Simplify drawing of irradiance grid data | Clément Foucault |
2019-12-05 | Overlay Engine: Outline: Simplify drawing code | Clément Foucault |
2019-12-05 | Overlay Engine: Simplify outline rendering by using the antialiasing pass | Clément Foucault |
2019-12-03 | Overlay Engine: Fix T72147 Blender crashes when Lock Object Modes off | Clément Foucault |
2019-12-03 | Overlay: Wireframe: Improve Z-fighting / missing information stippling | Clément Foucault |
2019-12-03 | Overlay: Wireframe: Fix Edges not being culled correctly | Clément Foucault |
2019-12-02 | Overlay: Fix vertex discard issue on Nvidia hardware | Clément Foucault |
2019-12-02 | Overlay Engine: Make thickwires (linesize > 1.0) using the Wire AA pass | Clément Foucault |
2019-12-02 | Overlay Engine: Wireframe: Remove geometry shader and fragment discard | Clément Foucault |
2019-12-02 | Overlay Engine: Refactor & Cleanup | Clément Foucault |