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AgeCommit message (Expand)Author
2022-01-06Bone Overlay: support changing bone wireframe opacity.Alexander Gavrilov
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-12-02Fix T84710: Instances with only mesh edges or vertices are invisibleHans Goudey
2021-12-02Fix T93525: Crash with curve/text armature bone gizmoHans Goudey
2021-11-24Fix T92120 (partially): No bone custom shape with curve object meshesHans Goudey
2021-11-09Viewport: Remove different outline color for instancesHans Goudey
2021-11-03Cleanup: spellingCampbell Barton
2021-10-27Fix T88443: Lattice still shows edges with "Bounds" display typePhilipp Oeser
2021-10-26XR: View adjustments for variable viewer scalePeter Kim
2021-10-14Fix T91398 Overlay: Camera BG jitter offset (regression)Clément Foucault
2021-10-06Cleanup: rename BKE_font.h -> BKE_vfont.hCampbell Barton
2021-09-29UV Editor: Grid and snapping improvementsSiddhartha Jejurkar
2021-09-27Cleanup: spelling in commentsCampbell Barton
2021-09-23Paint: prevent RenderResults and Viewers where unappropriatePhilipp Oeser
2021-09-11Geometry Nodes: Support modifier on curve objectsHans Goudey
2021-09-06Cleanup: clang-formatAaron Carlisle
2021-09-03UDIM: Show the UV grid even when images are loadedJesse Yurkovich
2021-08-31Fix crash in recent commit.Jeroen Bakker
2021-08-31Fix: Weightpaint overlay not visible when display type wire/boundbox.Jeroen Bakker
2021-08-26Cleanup: clang-formatCampbell Barton
2021-08-25BLF: Remove ASCII-only Code PathsHarley Acheson
2021-08-23Fix T90651: camera reconstruction crash without scene cameraPhilipp Oeser
2021-08-18T73434: Improve Weight Paint Overlay Drawing.Jeroen Bakker
2021-08-18Fix wireframe overlay not blending over paint overlay correctlyPablo Dobarro
2021-08-12Add Extras Dropdown Menu to ConstraintsHenrik Dick
2021-08-05Cleanup: make formatAaron Carlisle
2021-08-04Viewport normal drawing with constant lengthJeroen Bakker
2021-07-30Cleanup: clang-format (re-run after v12 version bump)Campbell Barton
2021-07-26Cleanup: spelling in commentsCampbell Barton
2021-07-21Cleanup: spellingCampbell Barton
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
2021-07-15Cleanup: clang-formatCampbell Barton
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-13Cleanup: replace BKE_customdata.h in BKE_editmesh.hCampbell Barton
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-07-06GPencil: Rename BKE_gpencil_visible_stroke_iterAntonio Vazquez
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-06-18Armature: add automatic B-Bone Scale toggles.Alexander Gavrilov
2021-06-18Armature: add B-Bone Y scale channel and extra flag fields to DNA.Alexander Gavrilov
2021-06-13Cleanup: redundant initializationCampbell Barton
2021-06-11Overlays: Make flash on mode transfer an operator propertyPablo Dobarro
2021-06-03Overlay: Flash on Mode Transfer overlayPablo Dobarro
2021-06-02Cleanup: spelling in commentsCampbell Barton
2021-05-27Fix incorrect BLI_snprintf usageCampbell Barton