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AgeCommit message (Expand)Author
2021-09-29Merge branch 'draw-viewport-data' into eevee-rewriteClément Foucault
2021-09-29UV Editor: Grid and snapping improvementsSiddhartha Jejurkar
2021-09-27Cleanup: spelling in commentsCampbell Barton
2021-09-23Paint: prevent RenderResults and Viewers where unappropriatePhilipp Oeser
2021-09-11Geometry Nodes: Support modifier on curve objectsHans Goudey
2021-09-06Cleanup: clang-formatAaron Carlisle
2021-09-03UDIM: Show the UV grid even when images are loadedJesse Yurkovich
2021-08-31Fix crash in recent commit.Jeroen Bakker
2021-08-31Fix: Weightpaint overlay not visible when display type wire/boundbox.Jeroen Bakker
2021-08-26Cleanup: clang-formatCampbell Barton
2021-08-25BLF: Remove ASCII-only Code PathsHarley Acheson
2021-08-23Fix T90651: camera reconstruction crash without scene cameraPhilipp Oeser
2021-08-18T73434: Improve Weight Paint Overlay Drawing.Jeroen Bakker
2021-08-18Fix wireframe overlay not blending over paint overlay correctlyPablo Dobarro
2021-08-12Add Extras Dropdown Menu to ConstraintsHenrik Dick
2021-08-05Cleanup: make formatAaron Carlisle
2021-08-04Viewport normal drawing with constant lengthJeroen Bakker
2021-07-30Cleanup: clang-format (re-run after v12 version bump)Campbell Barton
2021-07-26Cleanup: spelling in commentsCampbell Barton
2021-07-21Cleanup: spellingCampbell Barton
2021-07-20Merge branch 'draw-viewport-data' into eevee-rewriteClément Foucault
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
2021-07-15Cleanup: clang-formatCampbell Barton
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-13Cleanup: replace BKE_customdata.h in BKE_editmesh.hCampbell Barton
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-07-06GPencil: Rename BKE_gpencil_visible_stroke_iterAntonio Vazquez
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-06-18Armature: add automatic B-Bone Scale toggles.Alexander Gavrilov
2021-06-18Armature: add B-Bone Y scale channel and extra flag fields to DNA.Alexander Gavrilov
2021-06-13Cleanup: redundant initializationCampbell Barton
2021-06-11Overlays: Make flash on mode transfer an operator propertyPablo Dobarro
2021-06-03Overlay: Flash on Mode Transfer overlayPablo Dobarro
2021-06-02Cleanup: spelling in commentsCampbell Barton
2021-05-27Fix incorrect BLI_snprintf usageCampbell Barton
2021-05-21GPU/EEVEE: Refactor codegen and nodetree supportClément Foucault
2021-05-19Materials: support changing materials during evaluationJacques Lucke
2021-05-13Cleanup: clang formatCampbell Barton
2021-05-12Fix custom bone shape scale affecting normal bone displaySebastian Parborg
2021-05-11Rigging: Add transform for custom bone shapesYuki Shirakawa
2021-05-11Fix T82155: Fade inactive geometry overlay not working with instanced geometryPablo Dobarro
2021-04-08Cleanup:Germano Cavalcante
2021-04-08Fix previous commit: wrong `is_mesh_verts_only` checkGermano Cavalcante
2021-04-08Fix T86762: Inconsistent show of result of modifier Screw in edit modeGermano Cavalcante
2021-04-08Fix T81707: Spline IK Joints "Floating" above curveSebastian Parborg
2021-03-30Armature: Add Display Axis OffsetScott Wilson
2021-03-25EEVEE: Add new engine managed per viewport dataClément Foucault