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AgeCommit message (Expand)Author
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2020-08-28Fix T80141: Fix Compiling Workbench Volume Shaders (Mesa 20.0.8)Jeroen Bakker
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-19Cleanup: spellingCampbell Barton
2020-07-15Workbench: Replace viewvecs caculation by DRWViewClément Foucault
2020-03-11Workbench Simplification RefactorClément Foucault
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-01-24Cleanup: add missing braces to draw managerCampbell Barton
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2018-12-17Workbench: Fix srgb texture not being color managed in texture color modeClément Foucault
2018-12-17Workbench: Use int to fix compilation issues on certain platformClément Foucault
2018-12-14Fix T59182: Blender 2.8 win64 crashes on startClément Foucault
2018-12-05Fix T58733: Segmentation fault at start causes by shader compillationClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-03Workbench: Encode Roughness and metallic into 8bitsClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-06-10Workbench: Xray: Make nearest surfaces more clearClément Foucault
2018-06-10Workbench: Xray: Optimize and fix implementation.Clément Foucault
2018-06-09Workbench: Matcaps: Fix matcap under perspective.Clément Foucault
2018-06-09Workbench: Fix incident vector calculation.Clément Foucault
2018-06-01Workbench: Material specific settings for the specularJeroen Bakker
2018-05-24Workbench: Revealage bufferJeroen Bakker
2018-05-22Workbench: SeeThroughJeroen Bakker
2018-05-05Workbench: Fix reading and testing from depth bufferJeroen Bakker
2018-05-04T54953: Use OCIO for display color managementJeroen Bakker
2018-05-03Cleanup: trailing spaceCampbell Barton
2018-05-02Workbench: Linear => srgb conversionJeroen Bakker
2018-04-25Workbench: normal packingJeroen Bakker
2018-04-25Workbench: make normal packing optionalJeroen Bakker
2018-04-25Workbench: GLSL performance + code styleJeroen Bakker
2018-04-25Workbench: Dither background color/gradientJeroen Bakker