Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-29 | Workbench: Transparent textures | Jeroen Bakker | |
Worknemch now supports transparent textures. As the main engine is a deferred shading only a cutoff is supported (draw or don't draw this pixel) | |||
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-05-22 | Workbench: SeeThrough draw option | Jeroen Bakker | |
Option to see through all meshes (transparency) Works for OB_SOLID and OB_TEXTURED. Does not work for V3D_SHADING_SHADOW. TODO: Fresnel effect |