Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13DRW: Refactor to support draw call batchingClément Foucault
2019-08-27Workbench: Specular Highlighting for MatCapsJeroen Bakker
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-08Workbench: Use common_view_lib and remove NormalMatrix usageClément Foucault
2019-04-23Workbench: Support Active Vertex ColorJeroen Bakker
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-01-29Workbench: Add "Shadow" factor to XrayClément Foucault
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2018-12-17Workbench: Fix srgb texture not being color managed in texture color modeClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-07-31Workbench: Correct ifndef after recent changesSergey Sharybin
2018-06-29Workbench: Transparent texturesJeroen Bakker
2018-06-29Workbench: Removed MaterialData UBOJeroen Bakker
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-21T55570: Moved Texture drawtype as to shading popoverJeroen Bakker
2018-06-10Workbench: Xray: Make nearest surfaces more clearClément Foucault
2018-06-10Workbench: Xray: Optimize and fix implementation.Clément Foucault
2018-06-10Fix T55423: GLSL compilation error Flat + XRayJeroen Bakker
2018-06-09Workbench: Fix material compilation.Clément Foucault
2018-06-09Workbench: Fix xray normal not being normalized.Clément Foucault
2018-06-09Workbench: Matcaps: Fix matcap under perspective.Clément Foucault
2018-06-09Workbench: Fix incident vector calculation.Clément Foucault
2018-06-05Workbench: Matcaps T55291Jeroen Bakker
2018-06-03Workbench: Rework hair support.Clément Foucault
2018-06-01X-Ray: Added a slider for the alphaJeroen Bakker
2018-06-01Workbench: Material specific settings for the specularJeroen Bakker
2018-05-30Removed Object color from workbench. Added Highlights to FLAT shading.Jeroen Bakker
2018-05-30Workbench: Specular HighlightsJeroen Bakker
2018-05-24Workbench: define to enable/disable revealage buffer.Jeroen Bakker
2018-05-24Workbench: Revealage bufferJeroen Bakker
2018-05-23Workbench: See throughJeroen Bakker
2018-05-22Workbench: SeeThroughJeroen Bakker
2018-05-22Workbench: SeeThrough draw optionJeroen Bakker