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AgeCommit message (Expand)Author
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault
2018-12-17Workbench: Fix srgb texture not being color managed in texture color modeClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-05Workbench: Remove unused framebuffer slot.Clément Foucault
2018-12-03Workbench: Encode Roughness and metallic into 8bitsClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-06-29Workbench: Transparent texturesJeroen Bakker
2018-06-29Workbench: Removed MaterialData UBOJeroen Bakker
2018-06-21T55570: Moved Texture drawtype as to shading popoverJeroen Bakker
2018-06-08Workbench: XFlip Matcap per 3D ViewJeroen Bakker
2018-06-06T55333 Workbench: Cavity ShaderJeroen Bakker
2018-06-05Workbench: Matcaps T55291Jeroen Bakker
2018-06-03Workbench: Rework hair support.Clément Foucault
2018-06-01Workbench: Material specific settings for the specularJeroen Bakker
2018-05-15Workbench: Cleaner Shadow edges own shadowJeroen Bakker
2018-05-11Cleanup: whitespaceCampbell Barton
2018-05-07Workbench: Texture Shading modeJeroen Bakker
2018-04-26Workbench: GLSL layout locationsJeroen Bakker
2018-04-26Workbench: Shader compilationJeroen Bakker
2018-04-25Workbench: normal packingJeroen Bakker
2018-04-25Workbench: make normal packing optionalJeroen Bakker
2018-04-25Workbench: GLSL performance + code styleJeroen Bakker
2018-04-25Silhouette Overlap OverlayJeroen Bakker