Age | Commit message (Expand) | Author |
---|---|---|
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-14 | Fix T60170: Eevee: smoke color does not apply permanently | Clément Foucault |
2018-11-13 | Workbench: Volume: Fix slice display opacity | Clément Foucault |
2018-11-07 | Workbench: Scale shadowing based on density | Clément Foucault |
2018-11-07 | Workbench: Add cubic filtering for smoke simulation | Clément Foucault |
2018-11-07 | Workbench: Improve volume render by removing noise using temporal AA | Clément Foucault |
2018-11-07 | Workbench: Fix volumetric blending leading to corrupted render results | Clément Foucault |
2018-10-09 | Workbench: Smoke: Add support for Color Mappping for smoke debugging | Clément Foucault |
2018-10-08 | Workbench: Smoke: Port back Flame display | Clément Foucault |
2018-10-08 | Workbench: Smoke: Fix display | Clément Foucault |
2018-07-30 | Cleanup: trailing space | Campbell Barton |
2018-07-16 | Smoke: Port display to Workbench + object mode | Clément Foucault |